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First Person Shooter is not at all what you think! This is not your typical run and gun gameplay, this is First Person Shooter, the game where you shoot yourself first!

Report RSS First Person Shooter - Version Number: Gus

The Dark Thunder team continues to make steady progress as FPS works its way towards Open Beta!

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Version Number: Gus

Fixes:
-Fixed players being able to shoot and move while the Game Menu was open.
-Fixed overlapping kill log entries
-Fixed multiple players listed for the same player with the wrong color when joining a game set to team deathmatch.
-Fixed team kill logs appearing during non-team based gameplay.
-Fixed character gravity effects
-Fixed instantaneous shooting when joining a game in progress. Player now can not shoot for first 0.2 seconds in a match.
-Fixed dying in a weapon pickup zone allowing you to grab weapon at any position after respawn.
-Fixed switch team button appearing in the lobby regardless of the gamemode
-Fixed late match joining causing match settings issues for player joining late.
-Fixed Player kills/suicides occurring at the exact same moment and no decision being rendered on which happened first. (Host now tracks order of death)
-Fixed Auto scrolling UI elements when certain peripherals are connected.

Improvements and Features:
-Added new updated city park level for both team and free-for-all play.
-Set mouse to be confined to the game window during play to keep players from clicking off screen during combat.
-Changed teammate nametags to be green
-Dead bodies despawn faster
-Added a team-based spawn system that allows for a team to have designated spawn zones where only they can respawn into.
-Created center bomb mode test arena
-Created Carriable Nuclear bomb for Center Bomb Mode
-Added Nuke explosion effect(first attempt likely to change in the future)
-Created system for scoring points not related to kill count
-Added system for resetting the position of picked up items based on a certain set of criteria
-Added massive explosion sound effect for the nuke detonation
-Switched aiming to be towards the mouse instead of away from the mouse cursor
-Added secret system to change it back to reversed mode. In lobby host must press Ctrl+Shift+D
-Added automatic weapon pickup
-Added item and weapon pickup sound effects
-Added Bullet line for any bullet fired by an enemy that impacts player. A death line!
-Added game camera repositioning on player death by enemy. Camera now positions to a point between the victim and the killer to give more clarity on where the shot came from.
-Added multiple shotgun pickups to all existing levels.
-Added Footstep sound effects system
-Surfaces can now produce different footstep sounds

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