The Carnival is here! Feast upon the delicious food. Seek thrills on the exhilarating rides. Try your skills at the games. ★☆★ 🤡 ★☆★ Beyond the lights and noise, the carnival is rumoured to hold a special attraction. A secret society, acting behind the scenes, filling the carnival with puzzles to delight the visitors.
I've got the trailer for the game done. I put together some basic screens and assets this time and gave it to somebody else to put together.
Ready now for sneak preview and reviews at Edaqasroom.com
Music by Fesliyanstudios.com
Phew, I'm done user-testing my upcoming game. The last play-through didn't reveal anything substantially new. I believe the puzzles are balanced, and the red herrings are all gone.
Mr. Carny is happy!
The improved game features are coming along nicely, and I've done one beta run-through. I'll improve the puzzles based on that, then do more tests.
Some of the improved engine bits:
- Avatars when characters speak in the game.
- Improved text flow, manual and automatic. This is tough to get right in a multiplayer adventure game.
- Fixed defect (well, the design) that allowed multiplayers to trigger puzzle solutions twice
- Added a "No Longer Useful" section to the inventory. This lets players focus on items they still need to use.
I'm busy finishing off the puzzles of the game. Beta testing should start this week, or next.