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A single-player action adventure pixel art game, where you take control of a broken character in a journey through their subconscious in search of the missing pieces

Post news Report RSS Devlog 09 - Alpha Build in the works / UI improvements

We talk about the development of the alpha build. And about UI progress.

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Ribbit! Hi everyone. Today we have some updates to show you about the development of our game.

Lately we've been messing around with the UI of the game, we have been making various tests in terms of usability and style.

Screenshot 6


It still has a long way to go but its already a huge improvement to the last iteration. One thing to notice is we have All console button prompts supported and Keyboard support too.

Now let us talk about the Alpha build. This build has been the focus of our efforts for the past week and we finally have something. It'll have 2 puzzles to solve and an enemy to kill. Nothing too fancy of course but something that will allow us to test what works and what doesn't.

Puzzle Chess


Screenshot 2


Screenshot 3


Screenshot 4


As expected no solutions to the puzzles for you guys, guess you'll have to wait a bit until then.

That's it for today's Devlog!

We hope you keep watching our game grow and we'll keep you updated! Until next time, Ribbit!

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