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Depth of Extinction is a retro style turn based tactics game with rogue-like and RPG elements. 500 years after the waters rose, humanity is dying and only your team of mercs can find out what is trying to bring mankind to extinction.

Report RSS Depth of Extinction Build 36: New AI, Updated Effects and Tactical Polish

We've got a ton of good stuff in the Build 36 DevLog for this tactical, turn based, roguelite! Read on to find out more about the new AI and tactical polish we've applied

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Build 36 of Depth of Extinction is finally here!

Available on itch.io!

What’s included? Glad you asked!

  • New Enemy AI
  • Updated weapon effects and explosions

Plasma launcher

  • More work on loot drops
  • Enemy spotted movement interruption

Interrupt sm

  • Alert Level indicator
  • Blood on environment and walls
  • Removing Androids as playable characters
  • Lots of bug fixes and UX improvements

We've got even more details on our Dev Log on itch.io!

What's can we expect in upcoming builds?

  • More tactical encounter types and level layouts (including this sub to sub battle below)

  • Initiative Groupings and Character Switching
  • New enemy type
  • Complete rework of character classes
  • Cutscenes
  • Rework of the HUD
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Depth of Extinction
Windows, Mac, Linux
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HOF Studios
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