Full release version 1.0 is now online! A Sci-Fi FPS for Oculus Rift and Vive that sends the player to a war between good and evil. Experience hordes of monsters, a gloomy moon base setting, mighty weapons, intense action and a lot of fun in VR.
We VR action!
The concept of the game was developed exclusively for Virtual Reality. DEAD MOON is available for Oculus Rift and HTC VIVE. The game captures an advanced combination of movement techniques with intuitive controls. Items can be touched, used, or destroyed for an even more intense feeling during the game. There are a lot of weapon types and a lot of different opponents. Each opponent has its own AI behaviour and its own unique fighting skills. Experience the fascinating moonscape and explore a dilapidated moon base with a lot of secret hideouts, impregnable hordes of opponents, and a sinister Sci-Fi setting.
It is the year 2393: You are an archaeologist. On your way back from a mission on Mars, you made a forced landing on Moon Phobos and found the forgotten outpost “Stickney 2”, which was abandoned 70 years ago. While trying to find a way to leave the moon alive, you find yourself fighting against massive waves of monsters there. The bloodthirstiness of the monsters is everywhere, whether you are in the abandoned space station or on the moon’s surface.
You can choose between a combination of stationary, roomscale, walking (motion controller direction movement), and teleportation for movement at anytime. Thus, a separation between line of sight, shooting direction and direction of movement is provided. We call it separated view, shot, direction (SVSD) locomotion. With the help of SVSD, motion sickness gets reduced to a minimum and a fluid movement is provided. The walking speed is from slowest to fastest continuously adjustable!
The enhanced SVSD system supports free locomotion via thumbstick (Rift) and thumbpad (Vive). You can control the walking direction completely via thumbstick and thumbpad.
(Descriptions/Presskit also available in Italian, French and German. Please write an email for further information. Translations by email@example.com)
More blood, more fast-paced action, more indie power, more VR ... as announced some important features have been added which intensify the game feeling and offer new options for the game. In many short update intervals we have developed Dead Moon - Revenge on Phobos - into a solid FPS for VR. On indiedb you can have a look back at the game development.
In the meantime we finally managed to create some new screenshots from the full release which we don't want to keep from you. We are looking forward to your feedback and inquiries (Especially press articles) about Dead Moon - Revenge on Phobos - and hope you enjoy watching the screenshots. Email: firstname.lastname@example.org
On Phobos you will meet some elements that could scare you:
Loot boxes help you to survive in the four episodes:
Shotgun against boxing ... good luck:
Find your way ... ... in the abandoned space station Stickney 2 you have to find access cards that allow you to get ahead:
For our next update we have thought again about which essential functions we still want and what from the previous community comments is still open. A...
It's time... to release Dead Moon -Revenge on Phobos- from Early Access. We say thank you and looking into a new VR future.
This list provides an overview of the previous Update Rounds (New mechanics, bug fixes, improvements etc.). It shows the development and new features...
Arline Groenewald from VR The Gamers has written an article about the early access version of Dead Moon - Revenge on Phobos. Check it out!
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