Dead Monarchy is a Medieval, Turn-Based, Mass-Tactics RPG with survival elements. It is a game influenced by other games such as Battle Brothers, Banner Saga, XCOM, Age of Decadence and Jagged Alliance. Dead Monarchy is a game created by one guy, addicted to turn-based games. At its heart, it is about the management of a mercenary company that travels the lands in search of fame and glory and perhaps nobility.
Just a quick update to give you guys an idea on what I've been working on for these past few months.
dead monarchy: interim update
In this devblog, I'll be reporting on the initial progress I've made on formation AI, there is a video that you can watch to get a better idea. I will...
dead monarchy: devblog 2 - formation ai + mercenary armor
In this devblog, I'll be going over armor variety in Dead Monarchy and how it impacts story and world building, touching a little on armor progression...
dead monarchy: devblog 1 - armor progression + design direction
Episode 6: Brutality vs Nobility. A very close fight indeed.
dead monarchy - dev let's play - episode 6: brutality vs nobility! (pre-alpha 0.1.0)
Episode 5: Full Scale Fight! Things start to really heat up!
dead monarchy - dev let's play - episode 5: full scale fight! (pre-alpha 0.1.0)
Episode 4: The Congo Line! The good fight continues as we move towards the finale.
dead monarchy - dev let's play - episode 4: the congo line! (pre-alpha 0.1.0)
Episode 3: The Knight Slayer! Unexpected event happened towards the end of a relatively smooth day.
dead monarchy - dev let's play - episode 3: the knight slayer! (pre-alpha 0.1.0)
Episode 2: Alwin's Glorious Adventures! We continue the adventures of Alwin and encounter disaster.
dead monarchy - dev let's play - episode 2: alwin's glorious adventures! (pre-alpha 0.1.0)
Episode 1: Alwin the Bastard! This is a first look into the upcoming demo, I explain the current state of combat mechanics and overworld gameplay.
dead monarchy - dev let's play - episode 1: alwin the bastard! (pre-alpha 0.1.0)
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