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Tired, scared, wet and muddy and family and friends probably dead. We walk in daylight a supposed time of safety scavenging a modern wasteland for the basic means of life we have come to take for granted. At this time the wealth of a man is measured by how much food and water he carries. All we hope for is to live till the next day for and for some that is too much to bare. Hope of rescue long forgotten. Everyday we see more of those... things appear like they have some primal instinct leading them to the living. They move like some hellish automaton creation never sleeping, never tiring and never falter.
Dead Among Us is a UDK single and later multiplayer openworld survival fps game located in Britain based in a survival situation setting.
Hey Guys, Here goes with the first of hopefully many Development Blogs
Ok for starters as i have mentioned earlier in not alot of detail i will be looking to form a dev team but atm i would like to get the game into a condition where what members i have will be able to get started rather than being on hold until the assets they need are created and atleast into alpha stages. Mostly i am working on the environmental assets like the semi detatched house as this is the basic means of level design in UDK is to make environmental models to add detail to the world.
However i have planned to include quite inovative melee weapon design and ideas for fending off the zombie encounters to combat the simple fact that the UK is not America and therefore nor will this game include a mass arsenal of guns. I hope this will add a instinctive reaction to avoid zombies and hostile survivors and also add a risk factor to the game by making the player enter hostile areas to find guns and amunition particularly London or RAF/Military bases etc. Anyway more into that at a later date this is still early design. First up for the melee weapons is the common garden shears. This weapon used to decapitate zombies or quick stab when folded is the basic idea i have for killing with this weapon. Also texture will be on the way soon.
Well thats it for this Dev Blog.
Thankyou for your interest in Dead Among Us.
Just to let people know this isnt dead its just university work atm is too much for me to be able to work on this expect an update soon.
what will be the requirements for this game?
I cannot give a specific requirement for the game as of yet but it shouldnt be too much different to the specifications used by Unreal Tournament 3 Unreal.freakygaming.com
The screenshot in the new news is pretty awesome!
Yay another zombie survival game! First The War Z, now this :D and soon more.
Glad you like it but will not be alot like the War Z tbh :) but it is a zombie survival open world game.
Just to let u know im on Holiday shortly but this is by no means dead please dont demand an awnser as to if it is dead or not.
This looks pretty cool. And the voice acting part should be interesting, too. I just hope this one doesn't end up like most other PSP mods.
Well thanks but its not a psp mod so hopefully it wont go the way of them :D
I figured it wasn't for the PSP. It looks too advanced to be able to function on the PSP.