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The Paranoia 2: Savior is a free-to-play Action/FPS/Horror PC game for Windows OS based on «Xash3D» engine. It's a sequel to 2007s «PARANOIA» mod which was itself based on GoldSrc engine.
The «P2S» grew so big that it became a standalone game, and is no longer considered a mod.

We remind you that in first "Paranoia" (HLM), the player, as the "Alpha" team's fighter executes various combat missions to eliminate the terrorists and protect civilians at industrial complex "Ударник"
(Udarnik, aka shock-worker). As a consequence he learns the existence of a secret underground research facility "КРОТ" (KROT, aka mole) and faces its inhabitants and secrets.

Features:

-particle system;
-re-mastered and improved AI;
-new visual effects (local dynamic lights, bump-mapping, specular mapping, parallax-mapping (for models and brushes), supports HDRL (High Dynamic Range Light Maps), detailed textures, etc...);
-well-organized its modding system;
-levels inspirated by real post-soviet architecture (detailed surroundings);
-etc

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-reloaded materials of surfaces
-detail textures
-fixed menu buttons
-added render options
-corpses won't disappear
-re-edited weapons
-weapons sounds
-added compatibility for Radeons and some Intels cards
-collecting documents and items comes easier now
-fixed pickups through walls (HL1 bug)
-added one more secret area
-replaced some borrowed models and textures
-fixed and added npc weapons and heads with its speech-groups
-some level-design changes

Final Paranoia 2 v1.1/ Release date: 9 April 2015

Final Paranoia 2 v1.1/ Release date: 9 April 2015

News 19 comments

Sorry being late with fresh news about patching the game. So, one month ago we released P2 v1.0 as you know. We are going to release final version of...

Best campaign ideas for P2

Best campaign ideas for P2

News 9 comments

Grand competition for the best additional campaign

Media Support (Social Networks and related links) of Paranoia 2 Savior

Media Support (Social Networks and related links) of Paranoia 2 Savior

News

Stay tuned for our latest news at different social networks and game-forums.

Release date!

Release date!

News 1 comment

Hi to everyone. We are pleased to report that release date is 26 February 2015. Hold on with us guys!)

RSS Files
Paranoia 2 v1.1 Final Release!

Paranoia 2 v1.1 Final Release!

Full Version 69 comments

This version is the final one and a full distribution of the patched game. The release includes everything that was previously announced , as well as...

Paranoia 2 Savior

Paranoia 2 Savior

Full Version 93 comments

Dear friends and fans of the game Universe "PARANOIA"! This is it, that great day of which we dreamed of, and you wished the most. The day when the results...

Comments  (0 - 10 of 660)
Hellektronic
Hellektronic

Get the last official public release here: Indiedb.com

It's much better than 1.1, which was ironically not the "final release"

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Hellektronic
Hellektronic

Admittedly, I was very angry when I first played Paranoia 2 v1.1, I found the blatant copyright violations and unfixed bugs to be laughable from someone claiming to be an indie game developer, something the Paranoia 1 team never seemed interested in. Which, they are. The fact is, this is a Half-Life 1 mod. A very elaborate Half-Life 1 mod that uses Xash3D to avoid VAC problems with Steam. Calling Paranoia 2 a full game is a joke, even if the work is impressive, as you'd be sued back to the stone age for the models and music used, a lot of this stuff probably shouldn't still be there for legal reasons.

But... the more I played it, I realized it wasn't too horrible as a mod. A bit rough and unloved, but it has potential. The graphics are phenomenal, and despite the lack of polish it's got cool ideas. I prefer the 2010 Beta for style, but the nuances here are interesting. And version 1.1 is pretty crap, there were other versions I didn't know about. So, I'm willing to step back and say that my anger was misplaced. It's no Paranoia 1 stylistically, but it's a cool mod for what it's worth. To even imagine that this was based on the GoldSRC engine is staggering, because this is on a whole different level visually.

BUT, all of this doesn't change my stance on the copyrighted stuff. We've got a song stolen directly from the lousy 2002 Resident Evil movie directed by Paul W. S. Anderson (even though I truly hate that man), we've got Doom 3 zombies that aren't reskinned enough to hide the fact, Doom 3 sounds in various forms that I know aren't public domain, and we've got shirtless Half-Life 2 combine soldiers as clone soldiers. I know there's more that I missed, because a lot of the content in this game is taken from other games. But I'm not a lawyer. It's just ridiculously unprofessional to claim that this is any more than an indie project, a full free to play game almost implies that it's legal and marketable, which this is definitely not in that sense. This hardly even qualifies as a game, because if it did, it'd be a classic case: illegal Russian piracy of copyrighted Western digital media. Even though I obviously appreciate the references, because I know what they're from. But whatever this pseudo game/mod thing is? I consider it impressive all the same. And I hope that the developers do something with it, something that's legal and original, ya know, a true game and not just an overly ambitious mod frankenstein of published video game content. They have talent, and I think it should be taken further than just modding and pretending your mods are games.

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CowboyBiff
CowboyBiff

Really want to play this but it stutters like hell, completely unplayable. Running a decent AMD set up so I'm guessing the game doesn't like AMD hardware.

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SPY-maps
SPY-maps

It is clearly a HL game. It looks awesome, but the gameplay, especially fire at enemies is just ****. And this is only because it's an HL game/mod. You don't see any real damage when you shoot, and all enemies fall with the same animation which gets really old really fast.

Still, the game looks really good.
But the gameplay makes that it still is bad.
The devs seem to be working on this still and that surprises me, they should take a new engine and do their magic there. For sure they than would make an awesome game!

Leon

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trekowsky
trekowsky

very good story and gameplay

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jezzterlezet
jezzterlezet

hello, is there a way to translate the game?, mmm example: spanish or portuguese.

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camillopaco
camillopaco

Can someone update this mod to work on the last version of Xash 3D? Thx

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Aynekko
Aynekko

Just download this version. It runs on the latest engine and has many fixes.
Indiedb.com

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Mort_Brain
Mort_Brain

Hello! I was a little hostile and sceptical to the development of this project, but now finished the first Paranoia and looking through your screenshots I can clearly see the feelings, atmosphere and highly placed bar of the original that you manage to reach.

Such question: on this screen and judging by the game's description it is seen that you have specular maps, bumps, a realistic looking flaslight radiance etc. But I don't have anything of it while playing, despite the fact that in P1 Xash verison such effects were rendered. Why is it so?

Game version: Paranoia 2 v1.1 Final Release! Got from your download page.

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Aynekko
Aynekko

You should try 2019 version. Many things were updated and fixed. Enter in the search "Paranoia 2" and you will see Paranoia 2 2019 (it has a separated page).

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