Dark Fracture is an indie psychological horror game played in first-person, targeted for full release in 2021.
Over the course of the game, the player is faced with the character’s inner chaos – witnessing the world change around him as the barrier between reality and imagination seems to crumble.
Dark Fracture takes place in the late '90s, set in an isolated forested region in the rural USA. You are put in the shoes of Edward: a body farm employee who is pained by his past, and only finding solace in the medicine that helps him get through the day. Edward is barely able to cope with his personal issues, which are only intensified by him living in solitude. He puts on a brave front and dutifully wakes up for work every day. His routine serves as his only anchor, but deep inside, trouble is simmering...
One night, while working the dreaded midnight shift, a chain of disturbing events draws Edward ever close to losing his grip on reality. As the very fabric of his world seems to unravel and twist. His home of the past few years is being pulled from under his feet. The cruel hand of fate once more nudging him towards disaster. One that threatens to engulf Edward's home in shadow.
Is it merely his mind playing tricks on him? Or perhaps there truly is something darker clawing at his heels, threatening to drag him into the depths? We're counting on you to figure it out: The choices you make will shape the results of his terrifying tale. Trapped between a world of horrors inspired by the works of ones such as H.R. Giger, and the unkind reality of the body farm from whence he came. Survive a twofold nightmare in Dark Fracture!
Photo-Realistic Graphics: Explore the body farm's rich and immersive environment, and a terrifying parallel world inspired by the likes of H.R. Giger and Beksinski.
Inventory System: Search for key game items to help your progress, pick them up and use them from your inventory.
Physical Items: In-game objects that can be picked up and carried around the world to help in solving puzzles.
Sanity Meter: Your sanity is the key to survival. Paranormal events will hinder your progress throughout the game, keep yourself sane and away from losing your mind!
Limited Light Sources: You will find limited light sources to navigate the environment, your light sources could potentially run out so use them wisely.
Dual Wielding: Holding and using two items at once allows you to strategize the complimentary usage of the tools in order to solve a situational problem.
Procedurally Generated Events: Varying sequences of irregular paranormal events, in addition to randomly located pick-up items that appear in different spots at each game level restart.
Decision Making: The decisions you make in the game will impact your storyline and outcome. Are you going to follow the system or rebel against it? Choose wisely!
WARNING: This game contains strong language and gruesome content that some players may find disturbing.
Certain scenes may potentially trigger seizures for people with photosensitive epilepsy.
PLAYER DISCRETION IS ADVISED.
Real first-person POV experience.
New environments & chapters.
New game-play mechanics.
New features depending on feedback.
Procedurally generated events improvements and add-ons.
More animations, cutscenes & game art.
More professional music & sounds.
Localization; many different languages.
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We hope you are going to enjoy this quick tease into Dark Fracture, we will value any feedback Discord! Thank you :)
Some say in a few years we’ll all be eating insects. Well, you may find that in Dark Fracture a role-reversal of sorts awaits you. We’ve been hard at work getting new models for the game and today we’re ready to show you one of them and take you on a journey through its creation.
Let’s get to the meat of this devlog. Do insects count as meat? Regardless, last you’ve heard from us, it was still 2021 and we took a closer look at the realm we dubbed “The Underworld”. This time, we bring you one of the horrors that leaked into reality from said Underworld, or... did they? In your day-to-day routine on the body farm, you may find your workflow interrupted by some of these hideous mutated insectoids. They may be small in size but there’s power in numbers.
As far as the design goes, we wanted to go with something that is almost universally considered repulsive. You’ll be hard-pressed to find someone who isn’t at least a little peeved by the sighting of an oversized insect. Of course, there is beauty to be found anywhere and the detail on our new critter certainly has some aesthetic appeal, if I could say so myself. Another reason for choosing insects? Dark Fracture’s atmosphere really hinges on this alien and eerie feeling and bugs have for years been used as prototypes for designing alien creatures. Their anatomy lends itself perfectly to creating monsters that make us feel uneasy because in real life we never see insects in these proportions and with so much detail, and they look nothing like the animals we’re used to seeing day-to-day.
As you can see in the images above, the design has come a long way from the initial draft. Aside from the model gaining a lot more detail and definition, there were a lot of design changes. We’ve settled on a much angrier looking skull, the mandibles gained a much more exaggerated, carnivorous-alien-here-to-devour-you feeling, and surprise, surprise, it has wings now. Oh, God.
Even then, our work was not done, as the critter had to be textured, and we were still working out little kinks, the biggest of them being the design of the wings. Here you can see one of the early iterations:
At this point, the design was really coming together, and it soon culminated in the final look of the monster. That’s what you’ve been waiting for, haven’t you? Well, we’ll show you the final product in a second, but first, we’ve prepared a little texturing breakdown time-lapse of the model. Enjoy:
Now, without further ado, we present to you, the finalized version of our insect friend. Be right back, need to take a shower after this…
Back on Earth, not unlike our insect buddy, we’ve been quite the busy bees. While most of the showcases are taking place online, it has not tempered our spirits and we’re spreading the Dark Fracture gospel at all of them. There are a lot of events happening so let’s take them one at a time.
We’ve just recently taken part in the Intel Showcase at Hamburg Games Conference, which was mostly a biz dev event but we were nonetheless happy to be part of this very impressive lineup. Our publisher Feardemic also held an event which they aptly named the Feardemic’s Fear Fest, where they showcased new trailers from their upcoming titles, Dark Fracture, as you may have guessed, being one of them. If you missed it, you can watch the FFF trailer here:
We have also been honored to get featured at The MIX 10th Anniversary Online Showcase which has previously given stage to such wonderful, critically-acclaimed titles as DARQ or Eldest Souls. Standing next to such giants was definitely incredibly exciting.
As far as live events go, we visited WASD in London, this led to this hilarious compilation of people jumping in their seats while playing Dark Fracture: Prologue.
People seemed to enjoy the Prologue quite a lot which really gave us the motivation to keep working on Dark Fracture. We really love seeing the fans’ reactions, because it’s you guys that we do this for. If you were one of the people we scared at the event make sure to let us know in the comments. If you haven’t tried the Prologue yet, it’s completely free and you can check it out here.
Moving from the past into the present, we have a few events coming up, most notably Digital Dragons 2022 where we’re a part of their Indie Showcase, and Indie Live Expo which included us in their INDIE Live Premiere segment. DD2022 takes place on May 12-13, and will show off 40 selected titles on Steam before the conference, and then let you play them during it, so look out for Dark Fracture. As for ILE, you’ll be able to catch us on day 2 of the event (May 22) on their stream.
Until our next devblog post, we remind you, as usual, to add Dark Fracture to your wishlist to not miss any updates:
We're interrupting your daily scrolling to bring you the disturbing footage recovered from the local "body farm" research facility.
Dark Fracture development blog - NPCs, motion capture technologies, and more cool stuff!
A new publisher, adjusted release plan, PAX indie showcase selection, and more exciting announcements!
Join the Dark Fracture AMA on r/pcgaming on June 24th! Ask anything you want from the developers and prepare for a surprise!
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Dark Fracture: Prologue is now available on IndieDB!
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