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About Cubers

Cubers is an exciting arena brawler and a twin stick slasher made with Unreal Engine 4 and coming to PC, PS4, Xbox One and Nintendo Switch. In the game you control a character sold into slavery by his family, who has to defeat a master of gladiators to reclaim his freedom.


On their path to victory, players will fight waves of enemies, one after another, using variety of weapons, armory and skills. The game offers a unique friendly fire system allowing your opponents to hurt each other, which adds plenty of tactical options.


There are many types of enemies and trap combinations on 4 arenas, each with a unique theme, atmospheric effects, destructible environment and a challenging boss fight at the end.


The game highly supports 2 player local game. So there is a hot seat join to the game while playing solo campaign and Versus mode for 2 players where after choosing time and arena both players kills enemies for points. And the winner is the one with higher score!


  • 25 types of enemies bringing various possible tactics and strategies.
  • Dynamic environment at the arenas – over 10 various traps and obstacles which can
    interfere the game or help you fight enemies.
  • Unlock new skills and develop your character.
  • Over 100 items to buy in a game store including swords, shields and helmets.
  • Defeat each of challenging bosses
  • Couch competitive multi-player mode – get this party started and play against your friend!

About Me

My name is Thomas Dziobek and I am a producer at Teyon with 10 years of experience in creating games. During this time I worked on 3D art, textures, level design, animations and game-play design. All of this, plus the experience with Unreal Engine allowed me to start development of my own game. I am a big fan of action games and slashers, especially featuring a couch mode, so I have decided to make something new, interesting and different from other action titles. That's why I'm making Cubers on my own, for me, my wife, and everyone who loves slashing hordes of enemies!



Cubers homepage

Youtube channel

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Hi there!

I have some major update of what I've been doing for last months for the next demo. I will show my game at Digital Dragons and Pixel Heaven event in Poland and I need to make another version of the game with every feature implemented.
Here is the list what is new in the game:

  • Gem socketing system - similar to diablo 3, gem bonus depends on what item he will be placed into.
  • Secondary stats such as - Attack speed, bonus Experience, Cooldown reduction etc (16 total)
  • Hot seat, now while playing campaign mode, second player can sit next to You and join the game to aid You
  • Skills can now be bought and changed at Skill master on Hub map. (16 skills)
  • Snow Arena map Concept/tests
  • Many more small changes

    Last time I did show a video from snow arena that is under development, now I can show how will the game start look like. Here are few first minutes.

Cubers - Snow arena test

Cubers - Snow arena test


Snowy arena is still in progress but check how does it look so far!

Vikings sylized arena concept

Vikings sylized arena concept


I have a preview of how will the 3rd arena in the game look like. It's a snowy arena!

Testing new skills on Training dummies

Testing new skills on Training dummies

News 1 comment

I have added Training Dummies to train in HUB location and I used them to test new skills I have made.

Cubers - Cubitaur Boss tests

Cubers - Cubitaur Boss tests

News 2 comments

I have added first boss mechanics to the Cubers game - big and angry Cubitaur!


Looks fun, I also love the artstyle!

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Windows, XONE, PS4, Switch
Developer & Publisher
Thomas Dziobek
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