Cubers is an exciting arena brawler and a twin stick slasher made with Unreal Engine 4 and coming to PC, PS4, Xbox One and Nintendo Switch. In the game you control a character sold into slavery by his family, who has to defeat a master of gladiators to reclaim his freedom.
On their path to victory, players will fight waves of enemies, one after another, using variety of weapons, armory and skills. The game offers a unique friendly fire system allowing your opponents to hurt each other, which adds plenty of tactical options.
There are many types of enemies and trap combinations on 4 arenas, each with a unique theme, atmospheric effects, destructible environment and a challenging boss fight at the end.
The game highly supports 2 player local game. So there is a hot seat join to the game while playing solo campaign and Versus mode for 2 players where after choosing time and arena both players kills enemies for points. And the winner is the one with higher score!
My name is Thomas Dziobek and I am a producer at Teyon with 10 years of experience in creating games. During this time I worked on 3D art, textures, level design, animations and game-play design. All of this, plus the experience with Unreal Engine allowed me to start development of my own game. I am a big fan of action games and slashers, especially featuring a couch mode, so I have decided to make something new, interesting and different from other action titles. That's why I'm making Cubers on my own, for me, my wife, and everyone who loves slashing hordes of enemies!
I have some major update of what I've been doing for last months for the next demo. I will show my game at Digital Dragons and Pixel Heaven event in Poland and I need to make another version of the game with every feature implemented.
Here is the list what is new in the game:
Snowy arena is still in progress but check how does it look so far!
I have a preview of how will the 3rd arena in the game look like. It's a snowy arena!
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