You have survived falling from the skies. Your ship is destroyed. You've landed on an unknown planet not marked on any starmaps and have no idea what’s going on. Find your way out from this world or make it your new home. Discover the story of this planet, reason why it's not marked on any starmaps, its dark secrets dwelling behind the closed doors of sealed laboratories. Travel through uncharted lands with various biomes, all carefully hand-crafted by our designers. Togeteher with dozens of other survivors create your own cities, economy, industry, invite your friends to join you in your exploits and uncover the mistery behind this world.
It is finally time to return our attention back our current project - CryoFall!
And there couldn't be a better time than now for that. CryoFall is finally launched! And not only that, but CryoFall is available completely for free during its early alpha period! We would like everybody to give it a try without any strings attached, voice their opinions and participate in its development as much as possible for the next couple of months. Yes, we plan keep it completely free for everybody for the time being!
Naturally, you can also preorder CryoFall if you would like to show your support and we would very much appreciate this gesture! Preorders are available in our official store. CryoFall Deluxe Edition also comes with additional features and content. There is also no need for a demo, as you can just play it as much as you want and then decide for yourself if it's worth the price. Additionally, we will keep the price much lower during this free alpha period to make barrier to entry lower.
Now that the game is finally out and publicly available - we will keep working with redoubled effort to bring new content at a steady pace and see every planned feature implemented! From today onwards we will return to posting our regular development updates on CryoFall in our blog, we will also try to align them with each version release.
Currently our main task is to complete the new terrain system to bring the game's look up to modern standards. But we are also working on new features and content in parallel to that. Hopefully, it should be completed within a month or so. It will be the last mandatory feature needed for wider public release, as we are still keeping CryoFall low profile at the moment and not doing any kind of promotional campaigns until it is ready.
What are the plans for the future?
As soon as this new terrain system is complete we are planning to launch large PR campaign to make the gaming world know that this game exists and bring new players in!
Our new dev. blog is here. The game is practically ready for the Open Alpha and you can read more about #CryoFall in our entry #31!
Our new dev. blog, describing the pre-launch prepearations!
Claiming land ownership in CryoFall - read our new Dev. blog entry #29.
More visual goodness in the world of CryoFall, read on in our Dev. Blog #28!
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