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Circuits and Shields, "the modern gamer’s MOBA", is a new take in the world of MOBA clones and generic gameplay, taking the knowledge gained from over a decade of MOBA design and improving it in every aspect. Circuits both simplifies and enhances familiar concepts like items, stats, and skills, making it a great fit for both new players and MOBA veterans alike. Players choose from a colorful cast of champions and battle it out in a variety of unique arenas where no game is like the last. No gimmicks; just smarter design and superior gameplay.
Circuits and Shields is being indie developed by “Koza Games” exclusively for PC using Unreal Engine 4 with eventual distribution via Steam. Despite our indie roots, Circuits is aiming to bridge the gap between indie ingenuity and AAA production values. We hope to be the most polished game you see on Kickstarter this year, while still maintaining the brilliant game design and grass roots feel independent games are known for.
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Two updates in one week, I know, we're finally doing it!
Today's release is our How-to Circuitball video, which we've put together to show off some gameplay as well as educate our Alpha Testers on exactly how to play. We've already seen a ton of great games from our more experienced players and we look forward to seeing everyone fall in love with the mode just like we have!
Circuits has just released our champion showcase video, which goes over all 5 of our playable champions for Alpha and Kickstarter tests. Come let us know...
We've written two intriguing backstories for our champion: Domino, the Dishonorable Duelist. Come vote for your favorite!
Our first full lag free game and a major development update where we're taking a step back to re-evaluate our programming architecture and hopefully ensure...
Check out some quick clips from our latest playtest stream and see what we've been up to!
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