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Circuits and Shields is the modern player’s MOBA. It is a new take in a world of MOBA clones and generic gameplay, taking the knowledge gained from over a decade of MOBA design and improving it in every aspect. Circuits both simplifies and enhances familiar concepts like items, stats, and skills, making it a great fit for both new players and MOBA veterans alike. Players choose from a colorful cast of champions and battle it out in a variety of unique arenas where no game is like the last. Circuits and Shields is being indie developed by “Koza Games” on Unreal Engine 4, with a crowd funding campaign to take place estimated Q1 2020.

Post news Report RSS Stream Highlights #4 and Major Dev Announcement!

Our first full lag free game and a major development update where we're taking a step back to re-evaluate our programming architecture and hopefully ensure project success in the future.

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Only four months between IndieDB updates this time, so I'm getting better! Posting today with our fourth Stream Highlights video (hope you haven't missed the other three!) and a major development update regarding our move to GAS, which is a huge architectural and project future decision.

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