Target of the game is make a path of directions for cube that can reach the end. To directions can set "pre-steps" and "after-steps" for make more advanced path.
Now game have 8 "volumetric" levels and 1 "flat" level.
Added: "tau-teleport" tile; parallel universe; new main menu; borders animation; lasers and mirrors; 2 test levels;
Changed: main cube texture; mian cube mobing speed; camera speed; teleport sound;
Fixed: flying through walls; "attractor tile" texture; "direction tile" texture;
Game contains 7 levels: 2 volumetric normal levels 4 volumetruc test levels 1 flat level Also few music types