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Cepheus Protocol is an independently developed top-down open world RTS inspired by XCOM, Company of Heroes, and Parasite Eve. A lethal virus has infected Treasure Island, San Francisco and it is up to Captain Winter, a U.S. Army soldier working with the Center for Epidemic Research and Control (CERC) to stop the mysterious and deadly Pangu Virus from spreading to the mainland. In Cepheus Protocol, you control the fate of a whole city. Every choice you make matters as you must decide how it is best to combat the pandemic. Will you firebomb and leave no trace of human life behind? Or will you try and save everyone at the cost of your squad's safety? Featuring a full day and night cycle, the world changes with each new day as the virus evolves, making the infected more dangerous by the minute. You'll have to use all the tools in your arsenal to research the plague and seek out Patient Zero, whose mastery over the virus grows with each victim she infects.

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Description

Going into Autumn our team has been working very hard to improve the game across the board and deliver on the promises of our roadmap. Also the Civilian Management update will be coming to expermential soon via PT1 of the planned features/changes.

We've added the following features/Improvements:

* New Early Game- You start on a Aircraft carrier sailing into the San Francisco Bay. The virus no longer starts immediately and dynamically spreads and evolves as you play. Chelsey now has 3 LT's that lead her forces in battle that will challenge you at every turn.
* Unreal Engine 5 Upgrade - The visuals have been tweaked vastly and will feature brand new cutting edge VFX
* Secondary Weapons added- Classes can now equip secondary weapons that they will auto switch to when low on their currently equipped weapon. You can freely switch between them at any time and switch out Secondary Weapons as you do Primary Weapons
* Revised Meshes - New Assault, Heavy, Medic, Standard Infected
* New weapons - added to all classes