The final game will have a varied roster of lovable characters to play as. Celeste herself is our main protagonist; She's a stoic young witch on a quest to save her special someone. Utilize four different bullet attacks to shmup your way to victory!
Celeste Witch is being developed by a couple of nerds. Daniel is in charge of the game's art and programming, while Liz composes the music. We've played games our entire lives and have worked hard to build our skills as game developers. We try our hardest to make the best games we can for people to enjoy.
Our visual style uses a mix of 2D and 3D art. Most of the characters and enemies are rotoscoped sprites of 3D animated models, mixed with digitally painted backgrounds. This gives the game a unique visual flair that sets it apart from other games in the genre.
Liz has no right being such an amazing composer at her age. As someone who eats, breathes, and sleeps music she has made some simply breathtaking tracks for Celeste Witch. But don't just take our word for it. Listen for yourself!
Night Mind Hill:
One of our biggest goals for Celeste Witch is to make every level feel unique with its own visuals, enemies, music, and boss battle. We want every stage to feel special and to be something you can look back on with fond memories.
Check out the Kickstarter campaign here: