Catcher is a sometimes fast-paced, sometimes almost meditative arcade game. Instead of weapons, the player controls two space ships connected by a net made out of energy. Enclose huge groups of enemies, build up combos and try to figure out those odd geometric shapes before they kill you!
Features:
The game is still in development, but you can play an alpha build here! We'd love to hear your feedback.
It's been a few months since the last update. I spent the months working on interesting prototypes and experimental installations, but now I finally have time again to come back to Catcher!
Since the last time, I picked up generative art to make interesting backgrounds. After a lot of experiments, I finally settled for a background that looks similar to the old one, but more interesting and with more dashes of color - and because it's procedural, it will always look different.
I also visited the AMAZE Indie Festival in Berlin and got lots of great feedback that I used to improve this build.
Here is the changelist:
You can download the current versions here - and if you do, please give leave me some feedback!
A few examples of the new background:
Another thing that changed is that enemies now have appearing animations! Instead of just suddenly being there, they are now generated out of particles:
Next up:
Finally back from writing a master's thesis and freelancing, the development of Catcher continues. Here is a new build!
...in which Tobias visits the A MAZE./Berlin Indie Games Festival, finds and fixes lots of problems and mentions the next release.
Catcher is a sometimes fast-paced, sometimes almost meditative arcade game. This is the current alpha version.
Catcher is a sometimes fast-paced, sometimes almost meditative arcade game. This is the current alpha version.
Catcher is a sometimes fast-paced, sometimes almost meditative arcade game. This is the current alpha version.
Just tried it and loved! The ideia is really original, i never saw anything like that!
Also i loved the colours, effects and bestiary :D
I will try to publish this game in other places so more people can know it! :)
I'm glad you like it that much! You can also look forward to the new update soon - the particle trails and other effects will add a lot more life and motion to the game.
Linking to here (or Blog.dragonlab.de) in other places would be totally awesome! Thanks a lot! :D