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Catcher is a sometimes fast-paced, sometimes almost meditative arcade game. Instead of weapons, the player controls two space ships connected by a net made out of energy. Enclose huge groups of enemies, build up combos and try to figure out those odd geometric shapes before they kill you!

Post news Report RSS Catcher – Particles & Tutorial!

Finally back from writing a master's thesis and freelancing, the development of Catcher continues. Here is a new build!

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After a master’s thesis and a few months of freelance work I’ve once again time to work on Catcher!

The new release features:

The self-made score server was needed after Scoreoid, the service I previously used, decided to silently cease service and take all of my player’s scores with them. At first I thought it was just a short outage, but after a few months of not even being able to access the backend site it seems they just died silently. Time to depend more on the things I make myself, I guess.

Here are a few screenshots from the new build:

It feels good to be back. Expect a lot more updates in the coming months!

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