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You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.

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Report RSS Early gameplay
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Pe†eR-KuN
Pe†eR-KuN - - 1,785 comments

Still Lacking some More Blood And GORE!
But OVERALL! GREAT JOB!
So Much PRogress!

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isbeorn Author
isbeorn - - 837 comments

More gore will come. Not sure how soon but it will :)

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Pe†eR-KuN
Pe†eR-KuN - - 1,785 comments

I will Wait For IT!!!!!

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SPY-maps
SPY-maps - - 2,906 comments

Looking great as always.
Although i am quit concerned about the gameplay itself. Because it seems really hard to stay alive long, with all those doors and enemies that a re right behind them. Because the figures are so tall it seems that you only see a enemie when he is right in front of you, shooting at you. But i could be wrong, just did get this impression of the video.

Other then that, looks really great again!
And indeed, more gore would be awesome!
Leon

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SPY-maps
SPY-maps - - 2,906 comments

By the way, i see you did make the heads smaller. Looks much much better now!

Leon

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isbeorn Author
isbeorn - - 837 comments

Thanks for mentioning it, I was completely blind to it! Looking at the old videos now they really look insanely huge.

About the game being 2D and the characters pretty much catching all bullets... the direction I'm headed for is actually not as action oriented as the gameplay in the video and if I get it to be what I want then it shouldn't be a problem. And there will be other gameplay elements to make it easier as well.

But then there will likely be a pure "action game mode" too and there the gameplay would be streamlined for that. Lots of visions lots to do!

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stevie231
stevie231 - - 79 comments

Totally awesome! It's really nice to see the progress of the AI! But I was thinking, will the gun editor still be available now that you've gone with unity?

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isbeorn Author
isbeorn - - 837 comments

I don't know. Unity has its resource handling and I'm not sure how that would affect using external textures. I haven't looked at it. But it's still possible to do one for weapon parameters at least. (Not on top of the list though.)

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stevie231
stevie231 - - 79 comments

Okay, good to know that!

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Description

This is some early gameplay. Totally work in progress.