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You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.

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SPY-maps
SPY-maps - - 2,906 comments

Good you explained the grenate rolling, although i hadn't noticed it.
And really great you added this future of lowering the weapons because it did look indeed bad when they sticked there weapons through doors.

This will maybe however cause another problem because what if the enemie is right behind the door. Maybe then the player can't make his weapon high again on time to fire.
But i assume your looking in to that now, lol.
thanks for the new update, always fun to see your next move.

Leon

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isbeorn Author
isbeorn - - 837 comments

Haha yes, that's exactly the problem that surfaced... And the teammates in line have theirs lowered for the person in front of them. Turns out it now takes about four operators to open a door when there is an enemy behind :P

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D3XtheG
D3XtheG - - 386 comments

hey you fixed the big heads!!! great work dude!
I'm really looking forward to this game

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Description

No more clipping through the doors when the weapons are automatically lowered close to obstacles. Oh and that's a spent stun grenade rolling on the floor in case you're wondering.