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You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.

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Report RSS First arm animation (view original)
First arm animation
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Xamp
Xamp - - 559 comments

Damn, looking good!

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isbeorn Author
isbeorn - - 837 comments

Thanks! This will hopefully cover the animation needs I've had unfulfilled for such a long time. If so it will open up for occupants to surrender :D

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stevie231
stevie231 - - 79 comments

Nice reload!

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brainz
brainz - - 43 comments

Should the left hand be slightly darker than the right to give it the impression of being pushed back in depth?

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isbeorn Author
isbeorn - - 837 comments

This was recorded from a completely flat editor view, it is better in-game when there is perspective :) But good idea, I used to that in my previous engine where it was true 2D.

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isbeorn Author
isbeorn - - 837 comments

Thanks! I'm starting to feel very good about this animation technique.

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D3XtheG
D3XtheG - - 386 comments

nice

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Description

I've got an implementation of inverse kinematics for the arms working.

This is the first proper arm animation. I've got some work ahead of me to make animations for other types of reload, and then to adjust it for all the weapons. This was a bit unplanned to happen now so it will delay the next demo a bit (I'd written in a few places that it was due around this week).

Edit: Updated the gif after some further adjustments.