Block Brawler is a super simple multiplayer platformer brawler: squash your opponents by jumping on them! The more you get squashed the smaller you get. You move faster the smaller you are, but too small and you lose and become a ghost! This game was originally designed and developed in the PhyreEngine for PS4, the concept worked very well and was well received; Since then I have worked to recreate the game in Unity. This has been done entirely from scratch, making new models, animations, textures, fonts... 1.1.4A is the latest version, with a new map added, along with some bug fixes
A quick run down on the basic process that I go through in producing levels for Block Brawler.
new level - and how it was made
Well... yeah... it would be good to offer the files needed to play my game if i want people to try it... I made a rookie error... Sorry...
ooops... big rookie mistake.
A quick run down on what has changed since the last news article.
particles and a new map
A brief run down on the current version and what I'm working on for the next.
latest version (1.0.3a) and what next
What is Block Brawler? How do I play? And why does a summary have to be this long?
introduction to block brawler
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