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What is BattlegroupVR?

HIRE, EQUIP, COMMAND


BattlegroupVR is a first person real time strategy in VR for the HTC Vive and Oculus Rift curently in development. You are a battlegroup commander commisioned by the Imperium to put down a little rebellion on a backwater colony. Hire your captains, train them well, equip them with the finest vessals and lead them into battle from the frontline in real time.

recruitment

TRAIN YOUR CAPTAINS

Recruit you captains wisely, they will be with you for the entirety of your contract, until they are die or you find someone better. Level up your captains as they gain experience, nothing is more valuable then an experienced captain.

managefleet

OUTFIT YOUR FLEET

Purchase ships and equipment. Configure your fleet to maximize your captain’s unique perks and work well with each other. A rounded, well equipped fleet will weather the storm and uncertainty of a long deployment to victory.

command

LEAD THE CHARGE

Command your carefully crafted fleet from your selected flagship. You will be on the front lines with your men and metal. Control formations, target the enemy where they are weakest, and use each ship’s unique abilities to break all to before you.


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Week 4 Update:

Added fleet carriers to the ship roster to follow up on last week update for fighters and bombers. Fleet carriers has 3 dual fighter bays for 3 squadrons, current one fighters and one bomber squadrons. Squadons auto deploy into battlegroups with the carrier. Squadrons can be recalled to repair and resupply. Squadrons use up supply while deployed so they cannot be launched indefinably and must return to the carrier after extended use. Added ship details such as weapon range, shield health, ship speed, etc to the ship configuration screen. After mission warp out, added new solar system menu to select next mission.

Fighters, Bombers and Planets, Oh my! - BattlegroupVR: First Person Fleet Strategy

Fighters, Bombers and Planets, Oh my! - BattlegroupVR: First Person Fleet Strategy

News

Added planet and solar background scene objects and implemented fighter and bomber squadrons!

BattlegroupVR - Weekend update #2 - Captain skills, ship configuration, enemy upgrades, multistrike

BattlegroupVR - Weekend update #2 - Captain skills, ship configuration, enemy upgrades, multistrike

News

BattlegroupVR - First person space real time strategy: Weekend update #2, captain skill system, ship configuration, enemy component upgrading, AI skill...

BattlegroupVR - Weekend update #1 - Warp, missile swarm, formations and subsystems

BattlegroupVR - Weekend update #1 - Warp, missile swarm, formations and subsystems

News

Weekend update for BattlegroupVR Battlegroup merging, Battlegroup formations, Subsystem targeting, Swarm Missiles, Warping Effect, Score Screen

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Latest tweets from @commanderken2

If you ever wanted to command a huge armada of starships in epic fleet battles with a friend, my game: BattleGroupV… T.co

Oct 28 2021

Hello, I've been recording footage of my game (BattleGroupVR) to try out in advertisements. They are labeled (A-P).… T.co

Sep 24 2021

Hi everyone! If you're looking for a space action strategy, now would be the time to try out my game BattleGroupVR!… T.co

Feb 11 2021

Finally got around to adding misc commands. One of the most requested was reverse engines so now ships can back-ped… T.co

Dec 11 2020

Did an overhaul of the component details display when customizing your fleet, it now shows the specific stats of th… T.co

Nov 20 2020

Gfycat.com Working more on multiplayer on my VR space RTS, progress is super slow since you need anoth… T.co

Oct 30 2020

Working more on multiplayer on my VR space RTS, progress is super slow since you need another computer to test anyt… T.co

Oct 30 2020