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Welcome to Battle Plans, One game soon to take multilayer tds to the next level.


NOTE: During a single player match, Pressing R will end the match, and save the players stats!

Youtube demo (24 hour old version)

You can consider this a tech demo, it includes

-Working AI with advanced pathfinding and goal oriented behavior.

-Fully playable single player games.

-customizable troops. saves between reboots

- kill counter per troop in your squad, saves between reboots
-much more

Coming soon

-Multilayer, LAN first, as that engine is complete, then possible "Xbox live FPS style rooms"

- up to 4 teams, toggle between human and cpu. (wanna watch the ai fight? )

- full tutorial.

-upgradeable guns and more


This is intended for touch based devices, as well as mouse based. All you need is the Left click, or screen touch.
Click units to select them, once one is selected, click open space to draw waypoints. make as many as you want.
after a time of "planning" the unit start to follow the paths you set. They will attack any enemy units that they see.
the attack phase lastes a configurable amount of time.

waypoints time may be adjusted by draging up and down, this will adjust how long a unit stands there before moving to the next waypoint

Direction may also be adjusted, this will alter the angle in which the unti looks for enemy to shoot.

waypoints may be deleted with a downwards flick, once the wait time has been set to 0.

Last team standing wins. (At this time, when you lose/win, please press R)

FULLSCREEN: Not by default

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Battle Plans
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BattlePlans Demo 1

BattlePlans Demo 1


This is the first demo of the engine. its a working tech demo, containing everything you need to play single player. IN THE VERSION If you win/lose, press...

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