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BLACK DAY is a singleplayer shooter game based on infiltration.

BLACK DAY allow you to personalize the game experience by setting different variables such as equipment, number and types of enemies… therefore you can design a funny and easy game or set up a hardcore infiltration mission where even farting may result in your death…


FEATURES
***Singleplayer***
***First person or third person view***
***Two games mode: SPEC OPS and FACTIONS WAR***
***15 uniques and open maps*** Travel toward exotic landscape, assault a medieval castle, infiltrate a residential area or a secret base... Every environment is specific but let you decide the way you want to proceed.
***Unlimited game experience*** Between mission design option and open map, you can play over with unique experience every time.
***Guns and equipment*** With over 25 guns (assault, sniper rifles, handguns...) and a wide range of explosives (EMP, frag, flashbang…), you can adapt your equipment to your gameplay style.
***Characters customization*** Customize clothes of your character and teammates
***Game difficulty customization*** Over 20 customized options allow you to design the difficulty you want (detection, enemy forces, equipment...)
***Immersive infiltration*** Recon drone, drive vehicles, take cover, climbing wall, swimming under water, hiding corpse, sneak attack and other actions provide an immersive experience.
***Teammates*** Don't combat alone and command your squad.
***Various type of enemy*** Fight from the simple private to the most advanced spec ops soldier in different factions. Wide range of enemies asset and security system will make it challenging (armored vehicles, helicopters, turrets...)
***Progression system*** Every objectives provide experience to unlock new guns and equipment.

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Dear gamers,

The new update Alpha 0.84 is online.



A new functionality is available: Take cover with first person view.

As usual other corrections have been made and feedback is always welcomed.

Rock'n'Roll
Helios Production

[CHANGELOG]
- Add: Take cover with first person view
- Add: Leaning with cover position (defaut keys: Q/E)
- Add: New title font
- Tweak: Carry casualty animations
- Tweak: Area 47 optimization
- Tweak: Casualty fall
- Tweak: Interaction text location
- Tweak: Update tooltips texts
- Fix: Reinforcements spawn
- Fix: Spawn/Despawn zones
- Fix: Hit by a bullet animation if carry
- Fix: Can jump if drag body

Alpha 0.83 release: New map, AI improvements and more...

Alpha 0.83 release: New map, AI improvements and more...

News

Alpha 0.83 release, a update that brings a new map and alot of improvements.

Alpha 0.82 release: New soundtracks, AI tweaks and fix...

Alpha 0.82 release: New soundtracks, AI tweaks and fix...

News

Alpha 0.82 release, this update brings mainly new soundtracks and AI tweaks...

Alpha 0.81 release: New map, tweaks and fix...

Alpha 0.81 release: New map, tweaks and fix...

News

Alpha 0.81 is now online. New map and undesirable bugs fixed.

Alpha 0.80 release: new map, new weapon, carry and drag the wounded and lots more...

Alpha 0.80 release: new map, new weapon, carry and drag the wounded and lots more...

News

Alpha 0.80 is finally released and its a big update that brings alot of new elements and improvements.

Comments  (0 - 10 of 23)
SamVision
SamVision

Please focus on UI at some point.

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Guest
Guest

Does anyone have a mouse problem when it's full screen or know how to help it only let's me control like a quarter of the screen

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HeliosProduction Creator
HeliosProduction

never had this problem. use left click on menu for sure mouse ingame

Reply Good karma+1 vote
N3uR0m4nT3
N3uR0m4nT3

Any plans for multiplayer coop? It seems like you started this project asking yourself "what if Ghost Recon Wildlands didn't suck?", looks great even though it's early in development.

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HeliosProduction Creator
HeliosProduction

Hi N3uR0m4nT3, thanks you for your comment. I like to share a coop version but I'm promise nothing. Currently, I need to consolidate the single player gameplay. Think to work a coop nearly end of early access (fall 2018)

Reply Good karma+4 votes
JoaoLourenco
JoaoLourenco

I just love the roads, the landscape and the water! Great job on that. And a 9km map is the right thing for this game I belive. Thanks for it! :)

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212th_Sergeant_Ben
212th_Sergeant_Ben

"Stealth Sandbox Shooter". Well that sounds quite interesting! Also the Screenshots look nice.
If it won't be too expensive on steam when it hits early access I'll probably buy it :)

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HeliosProduction Creator
HeliosProduction

Black Day will cost 25€. Nothing DLC, only free content and updates ;)

Reply Good karma+5 votes
Omegakill
Omegakill

This game has come a long way since mid 2016 and it looks great, will there be a demo at all or any possibility for press kits/streamer keys?

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HeliosProduction Creator
HeliosProduction

Thanks you :) I will release the early access fall september 2017. When the game will be posted in Steam, I thinking to share keys for press kits/streamer keys ;)

Reply Good karma+3 votes
Omegakill
Omegakill

Glad to see this is coming to early access soon. I would love to give it a go.

Reply Good karma Bad karma+4 votes
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BLACK DAY
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Windows
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Style
Theme
War
Players
Single Player
Project
Indie
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Boxart
Twitter

Latest tweets from @blackdaygame

Alpha 0.84 release: Take cover with first person view... @UnrealEngine @NVIDIAGameDev @IndieDB #ue4 #indiegameT.co

14hours ago

Alpha 0.83 release: New map, AI improvements and more... @UnrealEngine @NVIDIAGameDev #ue4 #unrealengine #indiegameT.co

Jun 19 2018

Alpha 0.82 release: New soundtracks, AI tweaks and fix... @UnrealEngine @NVIDIAGameDev #UnrealEngine #indiegameT.co

Jun 12 2018

Black Day - Squad in action @UnrealEngine @NVIDIAGameDev #UnrealEngine #ue4 #indiegame #indiedev T.co

Jun 7 2018

Alpha 0.81 release - BlackDay: New map, tweaks and fix... @UnrealEngine @NVIDIAGameDev #ue4 #unrealengine #indiedevT.co

Jun 7 2018

Alpha 0.80 release: new map, new weapon, carry and drag the wounded and lots more... @UnrealEngine @NVIDIAGameDevT.co

Jun 2 2018

Alpha 0.80 release: new map, new weapon, carry and drag the wounded and lots more... @UnrealEngine @NVIDIAGameDevT.co

Jun 2 2018

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