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Hello everyone! We are looking forward to present you THE FIRST 'All in One' game, meaning this will be a horror, racing, shooter, life simulator, survival, adventure and action MMORPG! It will available on Steam!

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Hello there!😄

Stage 2!

So for the Stage 2, we started working on connecting the users more with the environment and start adding the Rural and Urban in the final map.

Mini Map!

For easier UX we started to work on implementing the MiniMap so players can see what are near them. Soon we will launch the Grided Map so they can see the map in a Detailed Way.

Design MiniMap


Widget System!

With a little help from the talented developer from Defuse Studio, we managed to come with a useful minor update for determinating the items that users find easily. For now, the system is still in Redesigning and we need to make a lot of improvement!

widget system

If it's rare, it's valuable!

We are trying to implement a Value System. Every Junk, weapon, food will have his own value so users can buy it from the vendor or sell it to the vendor or to another user.

https://gyazo.com/a470b9998f9e360228a99b23a14138a0

Vehicle System!

We improved the Vehicle System and now the suspensions have a realistic feel when steering + speed bumps.

https://gyazo.com/2482199c5ff3ca11afaddef812d6ed31

Urban, Rural, and Suburban!

So the user will not get bored we will fill the world with a lot of Urban, Rural, and Suburban areas full of fun stuff, but dangerous too.

u r and sub

That is all for this week update! Check us on Discord Here or stay tuned because soon we will launch our project page on BackToNormal Studio Website!

We will update you soon with more information about Stage 3!

Steam

Patreon

Twitter



Dev Diary #7 - Shooting System , Intractable Environment & Attachments

Dev Diary #7 - Shooting System , Intractable Environment & Attachments

News 4 comments

We are getting ready for the last update till the Steam Release! Stage 1 Ready to go!

Dev Diary #6 - Perfomance Improve, Main Menu Redesign & Warehouse!

Dev Diary #6 - Perfomance Improve, Main Menu Redesign & Warehouse!

News 2 comments

The map is getting bigger and it will be harder for the user to find resources to survive. So we implemented 1 warehouse every 8km. resources will spawn...

Dev Diary #5 - Graphical Optimization, Steam Login Implemented & Usable Garbage

Dev Diary #5 - Graphical Optimization, Steam Login Implemented & Usable Garbage

News 12 comments

After a fat Easter is time to get back in business. We managed to optimize the graphics with just a minimal visual decrease.

Pre-Alpha Stage 4 COMPLETE! - Ready for new content!

Pre-Alpha Stage 4 COMPLETE! - Ready for new content!

News 4 comments

Hello, we finished our 1-week update daily and now we are getting ready for more content to be added to the project. So let's see what we have got for...

Comments  (0 - 10 of 18)
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HelloModder
HelloModder

Congrats on #2 on the site!

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BackToNormalStudio Creator
BackToNormalStudio

Thank you!:D

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HelloModder
HelloModder

Now #1, CONGRATS! Meanwhile my game is #9,587, lol.

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BackToNormalStudio Creator
BackToNormalStudio

We maybe are on the first or second place, but we have a lot to work to become 1# world wide.

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Popche
Popche

Revolutionary concept!
Looking forward to seeing more

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BackToNormalStudio Creator
BackToNormalStudio

We will not let you down:D

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HelloModder
HelloModder

Every dev diary makes it look better than the last.

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BackToNormalStudio Creator
BackToNormalStudio

Thank you! We work hard to perfect every aspect of the assets we implement!

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Mamita
Mamita

Excuse me, but has the demo been released yet? Given what you said about this already being optimized for potatoes, I am very eager to try it!

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BackToNormalStudio Creator
BackToNormalStudio

Hello, the Pre-Alph Demo is too big for indieDB so we are now uploading it to a secondary website. Mega. We will have an article about it soon these days.

Reply Good karma+1 vote
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Twitter

Latest tweets from @backtonormalro

What do you guys want to see more from us? #Opinion #gamedevelopment #gamedevs

May 26 2018

Bug fixed! We managed to fix the critical bug we told you guys about earlier this days! And with your help, with th… T.co

May 24 2018

Thanks to you guys, we were able to make some hardware changes! You are the best! Our equipment has never worked so… T.co

May 23 2018

THANK YOU ALL SO MUCH! These past few day have been amazing, with an increase of 1033%!!! A few months ago we could… T.co

May 22 2018

EMERGENCY ANNOUNCE! Our tester found a critical bug that crashes our game but due to only having one developer is h… T.co

May 21 2018

Check us out on Patreon: Patreon.com

May 3 2018

Check out our new video! Teaser #4, here's the link to Youtube Youtube.com #Video #Teaser #Videogame T.co

Apr 25 2018

Its the second week in which we got into top 10 on IndieDB! #proud #indiedev #gamedevelopment T.co

Apr 4 2018

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