Atmocity is a resource management and city building game allowing players to build sprawling cities that defy gravity.
New commercial buildings, new policies and taxes, and bug fixes.
Lots of bug fixes, performance fixes and some other new goodies!
Performance fixes, squashed bugs and giant jack-o-lanterns!
Mini commercial zones and industrial zones, ongoing currency work and bug fixes.
Trade overhaul, national banks and tutorial improvements.
Trade overhaul complete, goods tickets and villa neighborhoods.
New mini zones, trade overhaul and implementation of inflation and currency.
Improved tutorials and help documentation, some new buildings and lots of tweaks.
Roadmap (cause we all love 'em!), customs house and new decorations.
New power plants in retro mode, a new trash management building and a bunch of other improvements!
New small scale RCI variations, more control tweaks and optimizations.
It's been a long ride getting here, and it's surely not over, but you can now get the game on Steam.
Early Access on tuesday (!), first retro mode and minor fixes.
Campaign mode finished, land mode in the works and lots of other stuff.
The campaign mode, new message system and the remaining work.
Skybox picker, fire stations and the upcoming campaign mode.
Vactrains, smaller residential, commercial and industrial zones as well as atmoport redesign.
Decorations, more on research and upcoming building roster expansion.
Decorations, research and graphical optimizations.
Atmoports, some graphical tweaks and block sculpting.
More vactrains, localisation and quality of life improvements.
Vactrains, building plop costs and overall tweaking.
Shader work, russian and Swedish localisation and calculation tweaks.
Universities, Theatres and the complete set of production facilities.
Nuclear power plants, nuclear waste treatment plants and minor fixes.
New build up, cisterns and nuclear waste storage, and policy.
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