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Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights.

Post news Report RSS AstroKill development update - Gravity Shields and black holes

Gravity Shields and black holes have been implemented. Each utilize a new point-gravity system.

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The Gravity Shield concept has been implemented! This unique shield uses "negative" gravity to push projectiles away. When activated, any projectiles entering the space around your ship will be affected. Bullets will curve away from you! The shield's effect diminishes while it's active, and you cannot fire your own weapons while it's on.

Black holes are now fully implemented as well! These dangerous objects appear entirely black with a glowing halo (photon sphere). Its gravitational tug affects all objects (including bullets) and increases exponentially at shorter distances. Any objects that get too close are instantly destroyed in a bright flash. Also, you can safely orbit a black hole if you approach it at the right angle.

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