First-person survival horror with ghosts, demons and Ouija board. Set in a fictional, haunted American forest, Green Creek.
During the nights in the forest, you fight for more evidence of the existence of ghosts and for your own life. Speak with the dead with a Ouija board. Use your camera and audio recorder to register them, putting yourself in dire risk. There’s no defense against the ghosts or demons other than hiding.
The more traces of ghosts you record, the more points you earn. Use them to upgrade your gear and access new places. But you have to get out alive to keep them. Will you survive? The better question might be – for how long? Keep trying.
Hey, it's me again, back with some interesting stuff I want to share with you guys.
Since the beginning of the game's development, I've been wondering – how will the game look in the end? And now, I'm able to compare the early Alpha of Apparition to the final product.
Yeah, this is what it originally looked like. Back in 2017, I wanted the action to be located in a haunted mansion – looks pretty creepy, doesn't it?
In the end, I chose the forest for various reasons, mostly because it's easier (call me lazy), and there's more “stuff” and features that I could add. Even so, there has still been a lot of work since the alpha version of the game.
Are the changes for good or not? That's up to you to decide – I think what you'll see in the actual game will surely meet your expectations and scare the heck out of you. :)
I've been adding a lot of things to the game recently that I would like to share with you guys.
Holy crap, I can't believe you actually managed to escape that abomination. I told you that you really need to be careful while talking to those demonic...
Of course you did. Apparition is a survival horror exploration game and it has got quite a rogue-like vibe to it. That means that you’re gonna repeat...
Welcome again, dear Investigator. I have summoned you here because I found another one of those arcane tomes that document the ways of The Great One...
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