Currently being developed by Uncasual Games.
When released, the game will be available on Steam for PC Windows.
Other platforms to be determined.
We love tech, strategy games, history, archaeology and cities. We dream, as you do, with a gorgeous strategy city simulator, focused in history and realism, that lets the player develop its city through the ages in a credible and immersive way.
This sounds too ambitious? Definitely. But we think everything can be done, if you move steady, step by step.
The solution is to not even try to do it all at once, but to build each time-frame and location as a full expansion over one common platform, with all the content, from assets to game-play features, needed for that historical simulation. As a whole,Ancient Cities is a long-term project.
If successful, we expect Ancient Cities to become a powerful game platform for next developments, moving us more and more into the realms of history, exploring different places and ages around the world with you: Bronze Age, Mighty Ur, Classic Greece, Egypt, Rome or Middle Ages.
We have chosen to start at the origin of cities, in the late Neolithic era, because it was logic and highly suitable for the project; New eras introduce new gameplay and game features different from the previous ones, just as in real life.
We are developing our own custom engine and gaming technology for Ancient Cities because it allows us to render what we envision: thousands of items on the screen at the same time with nice fps, offering the players breathtaking images of their cities. Both, game-play and detail, are important to us.
Find out more in our twitter or website: Ancient-cities.com
Starting in the Neolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing threats from raiders and Mother Nature herself. And, ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem.
We love tech, strategy games, history, archaeology and cities. We dream, as you do, with a gorgeous strategy city simulator, focused in history and realism, that lets the player develop its city through the ages in a credible and immersive way.
But we think everything can be done, if you move steady, step by step.
The solution is to not even try to do it all at once, but to build each time-frame and location as a full expansion over one common platform, with all the content, from assets to game-play features, needed for that historical simulation. As a whole, Ancient Cities is a long-term project.
If successful, we expect Ancient Cities to become a powerful game platform for next developments, moving us more and more into the realms of history, exploring different places and ages around the world with you: Bronze Age, Mighty Ur, Classic Greece, Egypt, Rome or Middle Ages.
After being one of the last games to be greenlighted in Steam where it reached #2 position in only 4 days, Ancient cities is now on Kickstarter and seeking your support ;)
Please, check it out our kickstarter campaign here:
Kickstarter.com
You could help us to spread the word further by subscribing on Ancient Cities Thunderclap campaign before Monday June 26. Join us on the last assault!
Thunderclap.it
Or spreading as much as you can ;)
The game is currently in early alpha stage, but working. Feel free to comment below any doubt. If you want to know more you can check our website: Ancient-cities.com or our twitter: Twitter.com where a nice community is growing around the game:
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
when is the new release date?
December 31?? how much and where to buy it?
Were's the Download button
Anyone know release date?
need to play this. alpha or beta soon?
Thanks!
Looks great!