Ancestory offers the deep tactics of turn-based strategy mixed with the fun of card games and deck building. Summon underworldly minions on the battlefield, command them and cast your enemy to oblivion with a wide array of spells. Lead your forces to capture and hold totems spread across the battlefield in order to win! Build your very own decks and form cunning strategies to outwit your opponent.
Find foes through online matchmaking, invite your friends to play or test your skills against an AI. Unlock new cards, content and a steady flow of free content updates. All without microtransactions or free-to-play mechanics!
Releasing on Steam October 13: Store.steampowered.com
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Tatu here, finally bringing you the full game!
Alternatively you can also find the game on Humble Store!
You can also check out our new trailer, showing some of the new content and all the features we have worked hard to improve for the past year since the original prototype:
We have already started working on some more content and as we have promised earlier, all the content we are currently working on will be free. We do want to leave room for potential larger, paid expansions, but we don't have any plans for such right now.
The next updates will include both spells and minions, some of which should be released fairly quickly. From the feedback we have gotten, it seems that people really want more "comeback" spells to help balance in the endgame of a match. We do have plans for maps too and for features we are listening to the community on what should be worked on next.
We hope to see you all on the battlefield and be sure to follow and like us too!
We have just released an awesome Cinematic Trailer for Ancestory and the actual full game release is now just around the corner!
We've hit a new major phase in the development and have just posted a new video to celebrate hitting the Closed Beta phase!
In this update we take you through the whole process of redesigning all of our cards and how we gathered and addressed crucial feedback.
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