• Register

Anamynta is a game of platforming, adventuring, and skillful combat. Freely explore the non-linear world and discover your own path through the game. Engage in combat in which blocking, dodging, and correctly timing attacks matters. Find hidden villages, explore forgotten fortresses, and learn secrets from townsfolk. The world in Anamynta is dangerous and will require skill to master. It will be difficult, but you will succeed. You must.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles
Anamynta Logo Shot

Anamynta had a small bit of side-lining for a while for a number of reasons, but lately I've been back into swing on the project and wanted to post a quick update so everyone knew where it currently stood.

First off, the name officially changed! Anamynta should be shipping title, so that's exciting. It always takes me a while to name things, so for me this is a big step. The name is a combination of the greek words ana(again) and amynta(defender/vindicator). It plays into the main story and plot of the game.

On that same note, I've got a story written for the game and I finally know where it starts! That's exciting! I hope to have an update in the future to describe the story in more detail, possibly even with some early shots of the intro sequence.

The engine has come a long way. I've fixed several major issues that were holding me up, as well as built a simple editor to make level creation quicker. Anamynta is on my own custom engine, and it's been a really fun learning experience. Sure I could do this in Unity or Unreal, but the knowledge I'm gaining from taking the long road feels invaluable.

New enemies are coming online now, and the next big step for the game is to have the full thing blocked out. I'm going to stop worrying about sprites at this point now that I feel like I've proved out a baseline of what I want. The rest of the game will be fairly ugly, but hopefully complete before I start back on the art portion.

I've also made sure to spend quite a bit of time refining the game controls and movement so that it flows smoothly and fluidly. Combat should be hard, but not because the controls are frustrating. I wanted to nail that down early.

Anamynta Combat

That's it for now! Check back for more news soon!

Anamynta - Core Combat Overview

Anamynta - Core Combat Overview

News

Anamynta is a platformer RPG focused around a skill based combat system, in this overview, I'll go over the basic combat system and design philosophy...

Comments
JawaKnight
JawaKnight

So by the name, I'm gonna assume that this is inspired by Zelda 2 and possibly Ultima. Sounds good to me!

Reply Good karma Bad karma+1 vote
Squibbons Creator
Squibbons

I grew up on both series and loved both series. =)

Reply Good karma+1 vote
lasec2
lasec2

Hey, when is this coming out?

Reply Good karma Bad karma+1 vote
Squibbons Creator
Squibbons

No date set yet. It's been in production for less than a month currently. Progress is very fast so far though.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Anamynta
Platforms
Windows
Creator
Squibbons
Engine
Monkey
Contact
Send Message
Homepage
Squibbons.com
Release date
Game watch
Follow
Share
Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @squibbons

likely missing stream.....again......fuck

1hour ago

brain is in work mode. hard to socialize in any real capacity with peeps.

2hours ago

working over time and then also this weekend..... >_< this will be over soon thankfully....

3hours ago

slack still years later has no dark mode, after saying its been on the list since at least 2014....but at least the… T.co

5hours ago

its only noon and im already sleepy yawning. nooooo. lol ive so much to do!

5hours ago

today is going to be an extremely long day. and i mean that in a i'll def be working more than 12hrs today

8hours ago

oh gosh there is so much ice out today. it snowed really heavy last night and then immediately rained and refroze.… T.co

9hours ago

RT @AcePictureBot: Pixiv.net T.co

10hours ago

Embed Buttons
Link to Anamynta by selecting a button and using the embed code provided more...
Anamynta
Statistics
Last Update
Watchers
3 members
Articles
2
You may also like
Thy Sword
Thy Sword Platformer
Divinum
Divinum Platformer
Mario Editor
Mario Editor Platformer
Vagante
Vagante Platformer
Path to the Sky
Path to the Sky Platformer