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Monkey is a next-generation games programming language that allows you to create apps on multiple platforms with the greatest of ease. Monkey works by translating Monkey code to one of a different number of languages at compile time - including C++, C#, Java, Javascript and Actionscript. Monkey games can then be run on potentially hundreds of different devices - including mobile phones, tablets, desktop computers and even videogame consoles. Monkey saves you time and allows you to target your apps at multiple markets and app stores at once, potentially mutiplying sales several times over. So what are you waiting for? Get started with Monkey!

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Phoenix USC Pre-Alpha Demo Trailer. Available December 2018.


Above is the official Phoenix USC pre-alpha demo trailer. It shows off what you can expect from the pre-alpha demo, from the visuals to the game play. If you like the idea of fast action space combat in an MMO setting then checkout the pre-alpha trailer and bask in the the space combat goodness. :)

The pre-alpha demo will include three missions designed to illustrate the style of space combat that will be available in the online MMO version later in development. The demo also helps to introduce users to the custom 'window' based GUI used in this game. The demo will allow you to experience ships in the game and get a feel for combat. A bot AI provides challenging combat as upto 40 bot ships engage you in battle. Game play takes place on two levels of play as you capture the flag in a huge base with stunning visuals and custom artwork.

The pre-alpha demo will be available the first part of December 2018 so be sure to follow us here on IndieDB for the details of this free to play pre-alpha demo. I've included some screen captures (below) of the pre-alpha demo in action. Don't forget to checkout the the video trailer and stay tuned for more details.

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Phoenix USC comes to life with  a 40 bot battle testing Pre-Alpha bot AI

Phoenix USC comes to life with a 40 bot battle testing Pre-Alpha bot AI

Phoenix Universe of Space Combat

Video and images of an epic battle with 40 bots testing AI in a space base. Checkout the game play, stunning visuals and awesome lighting effects.

Preview of the soon to be released pre-alpha demo. Epic game play video

Preview of the soon to be released pre-alpha demo. Epic game play video

Phoenix Universe of Space Combat 2 comments

A preview of the soon to be released Phoenix USC pre-alpha demo.

Game Engine Demo Available! Testing my game engine before game demo release

Game Engine Demo Available! Testing my game engine before game demo release

Phoenix Universe of Space Combat 3 comments

I have uploaded a web based demo testing Alien Phoenix my new game engine (used by Phoenix USC). This simple demo will blow your mind as it uses a window...

Video: New pre-alpha demo running in web browser with lighting @60FPS

Video: New pre-alpha demo running in web browser with lighting @60FPS

Phoenix Universe of Space Combat

I have posted a video of an upcoming (early in dev) pre-alpha demo running the PC version of the game on the Chromium web browser. This video shows off...

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Phoenix Universe of Space Combat or Phoenix USC is a arena based fast action space combat MMO that will support up to 100 players per server (more possible...

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Help Mr. Penguin by guiding him with his egg to Ms. Penguin. Each level is a challenging puzzle with amazing enemies and problems. Cut through ice and...

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One day you wake up, and you're not in your house anymore, but locked up on Alcatraz! Can you escape and figure out what is happening? This is an adventure...

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Two player lightcycling (Tron) on it's best! This game has fun OLD SCHOOL two player - legacy - gameplay like the old C64 and Amiga days for your tablet...

Comments
YellzBellzDotCom
YellzBellzDotCom

I am currently using MonkeyX, the second version of Monkey and I absolutely love it!! I started writing my first phone app for Android in Java and when I was done, I started looking at porting to Iphone. Thats when I found MonkeyX. Within a Month I had my game completed and ported to Android and Iphone. It is definitely worth looking into. The language is very easy to pick up and porting to different devices/ platforms is a pretty easy routine.

Yellzbellz.com

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vibgyor
vibgyor

why is a programming language listed as a game engine?

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komodojr
komodojr

That is too freakin hot. how do you get this on vita without braking it?

Reply Good karma Bad karma0 votes
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