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Pre-Alpha demo. Testing new bot AI in a battle with 40 bot ships in a space base.

Hi,

I am getting much closer to releasing my pre-alpha demo for Phoenix USC. I have included a video and images showing off what Phoenix USC's pre-alpha demo will look and play like. In the video above I run through the first level of the maps base in a pretty intense and fast paced battle with 40 bot ships. I have added AI to the bot ships and in this video they will give you a feel for what the pre-alpha demo game play will be like as well as a glimpse at what online game play will look like. If you are a fan of SubSpace or Continuum you will love what I have done with Phoenix USC. I have also included images of bot's fighting it out in Phoenix USC's main base (current map).

I am on track to deliver the pre-alpha demo in about 30-45 days. The pre-alpha demo will be web based and should run at 60 FPS, 1080p on most systems with a decent video card and CPU. Later releases will be PC based and run nativity on your OS.

I have setup an ITCH.io page for Phoenix USC and I plan to release the pre-alpha demo there and here on IndieDB. After the game has reached the right level of quality I may move to Steam.

After years of hard work it is so nice to see actual space combat. :) I hope you enjoy the video and feel free to post any questions or comments.

Rock on!

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Preview of the soon to be released pre-alpha demo. Epic game play video

Preview of the soon to be released pre-alpha demo. Epic game play video

Phoenix Universe of Space Combat 2 comments

A preview of the soon to be released Phoenix USC pre-alpha demo.

Game Engine Demo Available! Testing my game engine before game demo release

Game Engine Demo Available! Testing my game engine before game demo release

Phoenix Universe of Space Combat 3 comments

I have uploaded a web based demo testing Alien Phoenix my new game engine (used by Phoenix USC). This simple demo will blow your mind as it uses a window...

Video: New pre-alpha demo running in web browser with lighting @60FPS

Video: New pre-alpha demo running in web browser with lighting @60FPS

Phoenix Universe of Space Combat

I have posted a video of an upcoming (early in dev) pre-alpha demo running the PC version of the game on the Chromium web browser. This video shows off...

Phoenix USC - Video and images of wide screen at 5895x1080 using lighting

Phoenix USC - Video and images of wide screen at 5895x1080 using lighting

Phoenix Universe of Space Combat

I have posted a new video and full size images of Phoenix USC's game engine using lighting effects in wide screen. Video is a screen capture of a wide...

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Comments
YellzBellzDotCom
YellzBellzDotCom

I am currently using MonkeyX, the second version of Monkey and I absolutely love it!! I started writing my first phone app for Android in Java and when I was done, I started looking at porting to Iphone. Thats when I found MonkeyX. Within a Month I had my game completed and ported to Android and Iphone. It is definitely worth looking into. The language is very easy to pick up and porting to different devices/ platforms is a pretty easy routine.

Yellzbellz.com

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vibgyor
vibgyor

why is a programming language listed as a game engine?

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komodojr
komodojr

That is too freakin hot. how do you get this on vita without braking it?

Reply Good karma Bad karma0 votes
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