Amber - A Quest in Torch Valley - Development Demo
DemoDevelopment Demo of Amber - A Quest in Torch Valley. This is still very much a work in progress, with proof of art style, features, skillsets and 7 fully...
Explore post-apocaliptic scenery made out of cubes, where Flint meets friend and foe, unlocks ancient relics and tries to unravel the mistery of a decaying world. Download a playable build (still very much in development) with 7 levels, all skills, and a short chapter of the story!
On a dying planet called simply the World, Torch City is the last human city still standing in the dark. Built in the twilight of the Old Days, Torch City is well fortified and home to The Torch, a tall spire that lights up the surrounding area and keeps the darkness at bay.
In the game you will be playing as Flint, an orphan, found on the steps of the Library and raised as his own by the old master. His life is turned around when the one being he trusted most runs with The Cube - the city's last source of power. Blaming himself for this sudden dissapearence, wishing that he had been a better listener and a better friend, he takes it upon himself to find her and bring her back. He is nervous and scared as he embarks on the perilous quest, as the darklands outside Torch City hold ancient evils and dangers, long forgotten by the secluded humans sealed within.
If you want to know more about Amber's plight, you can read our wiki pages[amber.wikia.com]
Amber: A Quest in Torch Valley is designed for both keyboard and controllers (for the more immersive experience). The game combines elements from a variety of genres, but is a light RPG at heart, focused on exploration, puzzles and storyline. There is no actual death in the game, but falling of a cliff or being maimed by a Goblin is punished either by loss of a potion or by level restart.
Combat is present but not focused on, and there will always be alternatives to meeting foes head on. Flint is not a sturdy individual and he prefers either stealth or wit in dealing with obstacles. He is also quite nimble and many challenges will involve skill and coordination in jumping over moving blades or reaching a high ledge.
There is no inventory, but Flint collects batteries that can be used to upgrade gear, and also potions that are needed to fix mistakes or skip levels. The game will have a number of those, some branching, some linear, and structured in episodes (or worlds) that each tell a part of Flint and Amber's tale.
Original soundtrack, tailored made by our very own talented composer, will get you immersed in the mysterious dark world of Torch Valley. Listen to our main theme here[soundcloud.com]!
Amber: A Quest in Torch Valley is currently under development by T-Me Games, a small gaming startup. We have been working on Amber since May 2015, adding feature upon feature on what was originally meant to be quite the simple procedural Roguelike platformer.
We've finally stopped adding features about a couple of months ago and are eager to see how it fares on Steam. If you enjoy our game and want to see it released, please vote for us!
Play the demo, vote for us and hope to see you soon on the Steam Store!
Contact us if you love the game, if you hate the game or if you have any idea that you'd like to share. All feedback is valuable to us and we'd love to see your comments!
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