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A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.

Post news Report RSS Airships: Conquer the Skies is complete!

After five years of dev, my steampunk shipbuilding RTS has launched.

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After five years of development, Airships: Conquer the Skies is out! It's available on Steam, GOG, and itch.io, 20% off for the launch week.

It started as a quick prototype inspired by FTL and Cortex Command, and it was here on IndieDB where it gained its first, supportive audience. So I kept working at it!

Here's a bunch of the cool stuff the game now contains:

Massive explosive aerial battles.


Free-form ship design where you're not limited to some fixed layout.

Giant sky squid that eat your crew, dragons, murder robots, and other monsters.


Multiplayer map conquest. (Yes!)


A tech tree.


Grappling hooks.


And so on. :)

So if you've been following the game since it's early days, thanks for sticking around, and if you've just heard of it for the first time, give it a try.

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***Geroj***
***Geroj*** - - 2,161 comments

Its awesome ...I remember I was reading some of your first articles in 2013 and I was sold. I think I even bought it via pay pal or something haha
Wish you a lot of sales

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Zarkonnen Author
Zarkonnen - - 77 comments

I think I remember your wolf avatar. :)

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Guest - - 689,468 comments

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