The strategic world map in Angon is full of travelers, caravans, troops, bandits, battles and interaction. You can explore and interact with, destroy, loot or trade with them. On this week's developer blog, we want to present the first version of these groups that will bring the map to life.
When traveling through the lands of Angon, it will be common to encounter a group along the way. These groups are a direct connection between the player and the universe. Each npc will present the player stories, reports, threats, opportunities and dangers.
As we mentioned in previous blogs, the world is falling apart and because of that, the people of Angon think twice before venturing out there. They rarely travel alone and are often protected by a company or army from a city.
Merchants risk crossing dangerous roads to make a profit through routes that few dare to take, they are responsible for supplying places and people, but they are also targets of various dangers along the way.
Among these dangers are bandits and marauders, who are bolder than ever, as the outside world is no longer as populous as it once was. Bandits attack, rob and plunder all manner of travelers and when they see a threat approaching they flee into the mountains and forests.
Along the mainland paths you will also come across curious travelers, such as outsiders from the exotic east, religious fanatics, members of the Inquisition, vigilantes and other groups. Each of them will be a way of immersion. They can offer contracts, trade opportunities, ask for help, or become a threat.
On the strategic map, not every group will be visible to you as some of them are hidden or out of range. Groups that tend to stay hidden like bandits and looters can suddenly appear and set up an ambush, so it's important that you're always prepared.
(Generals on game map WIP)
(Bandits on game map WIP)
Please keep in mind that these images are work in progress and may change during development!
In the coming weeks we will be covering the events system in the strategy map that complements the group system. The idea is to present immersive gameplay to the player, with a world full of stories and characters.
See you soon!