• Register

This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.

It was just added and named internally for purposes of ModDB by a member of the community.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

This build includes all of the major new features and balance changes that we have planned for our Christmas release, and it is going to be one of our biggest releases yet!

We rely on your testing and feedback to make sure that our release builds are as balanced and bug-free as possible, so please let us know if you find any issues or just generally don’t like something by filing a bug or joining our IRC channel! We will try our best to fix any issues before the final release.

Grab the installer now for your operating system from our download page!


Ten reasons to try the new OpenRA Playtest


1. New chat lobby

Global chat lobby

The multiplayer server browser and game lobby have been redesigned around a new global chat channel.
This will make it easier to find and talk with other players, and to organize matches without server-hopping.

The channel is available from outside the game as well, by connecting to irc.openra.net:6667 channel #lobby using your favourite IRC client.


2. Game speed options

Game speed control

Do you think that our default game speed is too slow (or too fast)? We now include a game speed option in the lobby and campaign menus!


3. Overhauled Dune 2000 mod

Dune 2000

A beginning is the time for taking the most delicate care that the balances are correct. This every sister of the Bene Gesserit knows.

— from "Manual of Muad'Dib" by the Princess Irulan

One of our big focuses has been completely overhauling our Dune 2000 mod to more closely match the original game. All of the unit and building statistics have been adjusted, and we have implemented new (old) features including the thumper and spice blows.

We have made good progress towards matching the feel of the original game, but we aren't there yet. Let us know what you think, or if you find something that still doesn't match!


4. Tiberian Dawn mod improvements

Commando mission

The Tiberian Dawn mod includes some incremental balance changes plus a bug fix for SAM Sites that would refuse to close. We have included several new multiplayer maps, and two new campaign missions — including a stormy commando mission.


5. Red Alert mod improvements

Yak Attack

The Red Alert mod finally recieved a much needed shock-trooper nerf, and a fix for destroyed aircraft taking far too long to crash to the ground. The Soviet Hijacker and France's fake structures have also been improved, and we include five(!) new campaign missions.


6. Joystick scrolling

Joystick scrolling

Another commonly requested feature was the ability to scroll using the right mouse button like a joystick (like TS and RA2). You can now enable "Joystick" scrolling in the Input tab of the Settings dialog. We are still hard at work on our Tiberian Sun mod, but we still don't have a release date for you yet!


7. Units “defend” by default

Attack force

Players have often complained about their units chasing the enemy across the map, and our "pro" players know that it is best to change the stance of their units to the "defend" mode. We have made this the new default for all units, streamlining the game play a little bit for everyone.

If you want to change your units back to the old "attack anything" mode you can use the change stance hotkey (ctrl+z by default).


8. New asset installer

Asset installer

We have consolidated our asset installation procedure into the mod chooser. Look out for even more improvements in future releases!


9. Fixes and performance

Goodbye crashes!

We have fixed a large number of bugs, including the well-known replay freeze bug when a player disconnects, and a memory corruption bug that would cause random crashes when starting a match on a Windows OS. We have continued our crusade for performance, and this playtest shows significant further improvements over the last release.


10. Improved map and mod support

Mod support

There is a boatload of new features for modders and map authors: maps can now include custom music and define particle effects for rain, snow, or sand storms. We have made major changes to the traits that control actor rendering and targeting that make them more flexible and self-consistent. Make sure to use the automatic rule upgrader to easily port your maps and mods to the new release! You will need to manually update your mod.yaml and UI definitions for the new version.

OpenRA 2.0?

OpenRA 2.0?

OpenRA 14 comments

Currently OpenRA supports early sprite based Command & Conquer classics by Westwood Studios, but what about the next generation with Voxels, 3D terrain...

Release 20121019

Release 20121019

News 7 comments

With four months worth of patches making their way out, there's a ton of new stuff.

Upcoming OpenRA Release

Upcoming OpenRA Release

OpenRA 5 comments

Play a rebalanced version of Command & Conquer: Red Alert in high-definition with an upgraded user interface on all major platforms.

Comments  (0 - 10 of 26)
TheRookieMaster
TheRookieMaster

Very nice site! Is that someone botting and spamming with fake "Guest" accounts?

Reply Good karma Bad karma0 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

ϟBlack_Goku☯
ϟBlack_Goku☯

Great Game!

Reply Good karma Bad karma+1 vote
moddlord1
moddlord1

still much respect for these awesome games can not say this for many games

Reply Good karma Bad karma+6 votes
ZoneOP ☢
ZoneOP ☢

Agree! Can't tell how many years i wasted on C&C.

Westwood was awesome!

Reply Good karma Bad karma+6 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Platforms
Windows, Mac, DOS, XBOX, PS1, N64
Contact
Send Message
Homepage
Westwood.com
Licence
Proprietary
Release date
Engine watch
Follow
Share
Community Rating

Average

9.7

55 votes submitted.

You Say

-

Ratings closed.

Highest Rated (5 agree) 10/10

i love this engine!just noobs matter the graphics
P.S
i sorry EA kill you

Aug 1 2011 by DukeOfJudea

Embed Buttons
Link to Westwood 2D by selecting a button and using the embed code provided more...
Westwood 2D
Statistics
Rank
408 of 799
Last Update
Watchers
80 members
Files
1
Articles
4
Reviews
3
You may also like
AppGameKit
AppGameKit Commercial
Blender Game Engine
Blender Game Engine GPL
HeroEngine
HeroEngine Proprietary
Godot Engine
Godot Engine MIT
Lumix Engine
Lumix Engine MIT
Source
Source Commercial