This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially announced, named or released this engine.
It was just added and named internally for purposes of ModDB by a member of the community.
There have been tons of massive changes under the hood, and with reduced contributor activity it took us a very long time to catch and squash all those pesky bugs. With the help of our third party mods and people testing the devtest builds we believe we have finally got a stable release on our hands. We are incredibly excited to showcase a number of new features and improvements that have been built up over the last year and a half:
Some of the more visible new features and improvements include:
Notable changes for mappers and modders include:
As well as some other changes worth mentioning:
All in all, 615 pull requests were merged since last release and 552 issues were closed bringing the total number of open tickets down by 141.
This post covered just a small subset of all the changes and improvements added since the last release. We encourage anybody interested in finding out more to read the full changelog. Head on over to the download page to install the new playtest and let us know what you think in the comments below, on our forum, community Discord server or on GitHub. Happy playtesting!
Halloween is upon us, and the latest OpenRA playtest is full of new tricks and other treats.
Currently OpenRA supports early sprite based Command & Conquer classics by Westwood Studios, but what about the next generation with Voxels, 3D terrain...
With four months worth of patches making their way out, there's a ton of new stuff.
Play a rebalanced version of Command & Conquer: Red Alert in high-definition with an upgraded user interface on all major platforms.
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Very nice site! Is that someone botting and spamming with fake "Guest" accounts?
still much respect for these awesome games can not say this for many games
Agree! Can't tell how many years i wasted on C&C.
Westwood was awesome!
This is definitely one of the best "engines" designed for RTS games. Especially the later versions (used for example in Red Alert 2) have many great features such as lighting and ambient sound system.
Dune II, albeit not CNC canon, also greatly shares ancestral heritage with this engine
this engine is the best engine ever. i loved playing all older cnc games before EA took over.
RA2 was still great...
yes oldskool but still cool
Actually it's a 3D engine. THose one who work with it, know that is't a simple 3D
*Actually is 2.5D lol sounds wired but it is!