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Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

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My first game ever on Steam. If you love puzzle games or even like creating your own puzzles to share, I think you'll enjoy this game.

OnSteam

Game Summary:
A tile puzzle game inspired by Rubik's Cube but in 2D. 50 puzzles to play made up of color puzzles, numbered puzzles and picture puzzles. Game comes with a built-in puzzle creator which will allow you to create your own custom puzzles to share with your friends and family.

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A tile puzzle game inspired by Rubik's Cube but in 2D. 50 puzzles to play made up of color puzzles , numbered puzzles and picture puzzles.

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hibanassar
hibanassar

hi I would ask if we could slide between views in urho?

Reply Good karma Bad karma+1 vote
rasteron
rasteron

Nice one! :)

Reply Good karma Bad karma+2 votes
Guest
Guest

Awesome clean code, really nice design. Many features which are often missing on other open source engines. Actively development and fun, lively community.

Reply Good karma Bad karma+3 votes
GoogleBot42
GoogleBot42

Really good, friendly community. The engine is under constant development and new features are always being added. Recently Lua support has been added and also experimental HTML5 support. DX3D11 Support is also in the works so that the Windows Store can be supported as well.

One of my favorite features is the the engine comes with a scene editor and the engine is component based. I want to make a game designed to be modded and this is perfect for me.

Reply Good karma Bad karma+4 votes
HDSanctum
HDSanctum

I'm a big fan of this engine, great features and community !

Reply Good karma Bad karma+3 votes
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Platforms
Windows, Mac, Linux, Mobile, iOS, iPad, Android
Company
Urho3D
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Homepage
Urho3d.github.io
Licence
MIT
Release date
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Community Rating

Average

9.8

5 votes submitted.

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Highest Rated (3 agree) 9/10

It's free and open source. As a developer I think it's awesome because of not only 2D and 3D capatibility but with room for growth and future development.

Mar 5 2015 by vivienneannthony

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3
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