• Register

A horror novel writer falls into coma after a car accident and finds herself in a bizarre creepy world where she must fight her own creations. While everytime she gets closer to the real world, she faces more stronger enemies and harder puzzles which pulls her back into realm of horror...If you can support the development of the game with few bucks please visit my patreon page MY PATREON PAGE Every small amount counts !

The game takes place in a creepy H. P. Lovecraft sort of ambient where you fight killer dolls and all kind of bizarre enemies. The game will be completely driven by puzzles. And by puzzles i don't mean "press a button to open the door" sort of puzzles but really hard old school survival horror puzzles.

Please note : if you support this game you also supporting an easy scriptable pre rendered game engine too. no c++ no hardcore programming knowledge required. If you're a graphic designer and want to create a resident evil style game this is definitely for you.

Thanks !
Here's a video of the current state of the game.


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Finally, everything is working as i imagined. The combat system which was one of the hardest thing to implement is finally working , maybe it needs some small tweaks , like smoothing the rotation of the enemies toward their target. (The glitch is visible in the end of the video).


Also the point light shadow caster is now fully functional and is a great great improvement over the directional shadow caster. Now we can have creepy long distorted shadows which really adds to the gameplay.

smallroom02


library13b


pathway02




Please note : If you decide to support this game , you automatically support the engine too. So if you're a graphic designer with limited programming skills but still want to create a pre rendered resident evil style game this might be for you.

The engine features :

- No C++ and low level coding required. All the heavy stuff is done so you need to code only the game logic
- Easy scritping with AngelScript. Again , no confusing compilers , editors , basically you can use any text editor of your choice
- Tools for 3ds max for exporting complete scenes and camera angles with ONE BUTTON CLICK.

If you like this game , please consider supporting it with few bucks through my pyapal donation link
Or become a patron on my patreon page.
Every small donation counts and is a great motivation for me to finish the game



Patreon : Patreon.com
Donate: Paypal.com

Facebook : Facebook.com

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X