Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Learn how to optimize your maps using the 'hint' and 'skip' textures to alter the leafs.
Posted by Silverfisk on - Intermediate Mapping/Technical
This is good to know, never seen a good tutorial about this.
Keep up the spectacular work with these video tutorials!
Thanks man, I didn't know how to use skip and hint textures before :)
coool! :3
I always wondered what skip was for... thanks!
I have to ask that where can u do those mods?
Where the mapping tool is? In the Source SDK, in the tools section of your game library on Steam.
ok thanks =)
i downloaded Scource Dedicated Server but it doesnt work :/
I never really knew why there are Skip and Hint brushes in VALVes maps.
Until now, thanks alot for that tut!