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S3D Engine is a custom engine made with OpenGL. It currently only supports windows but further development will go into getting it onto multiple platforms. In it's current state it is not much but as time goes by it will hopefully grow into a much bigger and better platform for anyone to build the games of their dreams! :D

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S3D Engine

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Hey guys,

The Engine hasn't been in development for long, as you can tell by the pictures, but each bit of progress that I make I might post like a devblog or something alike. Probably by the end of the year the engine is ready and good enough to be released publicly hopefully sooner though.


Current features:

-OBJ Importing
-OBJ Textures
-BMP Texture loader
-Basic Shader

Planned Features:

-Level Editor
-FBX Importing
-DDS/TGA Texture loader
-Mac/Linux Support


Planned Graphical features:

-Basic Lighting
-FXAA Antialiasing
-Mapping (Bump, Normal etc.)
-Advanced Shadows, Lighting (Maybe)

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