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A custom in-house OpenGL engine used for creating any kind of 3D game.

Post news Report RSS S3D Engine

Custom in house opengl engine with basic features hopefully ready for release by the end of the year, maybe sooner.

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Hey guys,

The Engine hasn't been in development for long, as you can tell by the pictures, but each bit of progress that I make I might post like a devblog or something alike. Probably by the end of the year the engine is ready and good enough to be released publicly hopefully sooner though.


Current features:

-OBJ Importing
-OBJ Textures
-BMP Texture loader
-Basic Shader

Planned Features:

-Level Editor
-FBX Importing
-DDS/TGA Texture loader
-Mac/Linux Support


Planned Graphical features:

-Basic Lighting
-FXAA Antialiasing
-Mapping (Bump, Normal etc.)
-Advanced Shadows, Lighting (Maybe)

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