Hey guys,
The Engine hasn't been in development for long, as you can tell by the pictures, but each bit of progress that I make I might post like a devblog or something alike. Probably by the end of the year the engine is ready and good enough to be released publicly hopefully sooner though.
Current features:
-OBJ Importing
-OBJ Textures
-BMP Texture loader
-Basic Shader
Planned Features:
-Level Editor
-FBX Importing
-DDS/TGA Texture loader
-Mac/Linux Support
Planned Graphical features:
-Basic Lighting
-FXAA Antialiasing
-Mapping (Bump, Normal etc.)
-Advanced Shadows, Lighting (Maybe)