Unreal Development Kit
CommercialUDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
The NAOS Engine™ (pronounced like "chaos") is a highly scalable, client/server game engine, designed to support a very large MMORPG. Continuously developed and refined for our own game, Vendetta Online, the engine has been proven through years of usage and expansion (public Alpha in May of 2002, retail game launch in 2004, and up to present-day). The game has over a million installs on Android alone, has been the subject of major television commercials, and was the first MMO to officially launch support for the Oculus Rift. Our engine client supports Windows, WinRT/Win8, Mac, Linux, iOS and Android™, with rendering drivers for DirectX (11 and 9), OpenGL and OpenGL ES 2.0. The server is intended for distributed use across a cluster running FreeBSD or Linux, and has been elastically implemented on Amazon EC2. We are currently in the process of making this engine available as a licensed middleware product.
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UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content...
UPBGE (Uchronia Project Blender Game Engine) is a fork of Blender created by Porteries Tristan (a Blender Game Engine developer) and some of his friends...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...