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In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs. It also features in-game destruction with Destruction 4.0 which upgraded from Destruction 3.0, and it features an entirely new tessellation technology. Frostbite 3 is described by DICE as an upgraded version of its existing Frostbite 2 engine, designed to create a "dynamic, human and believable experience" and allow for improved animations, destruction and AI.

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Rendering Battlefield 4 with Mantle

Rendering Battlefield 4 with Mantle

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In this technical presentation from Game Developers Conference 2014