OldSchool Library
GPLOldSchool Library (also known as OSLib), is a 2D graphics library for the Sony PSP. Created by Brunni late 2006. It uses the power of the PSP to easily...
CALIDUS is a small scale 2D/3D OpenGL 3.3 game engine/framework which I develop for my games.
The CALIDUS engine is based on verzerrt, a low level OpenGL 3.3 cross-platform multi-threaded C++ programming framework. Although, verzerrt contains the most code and modules, I call both packages collectively CALIDUS.
Since the engine is still deep in development, a public release is currently not considered. But I am continuously preparing for it.
This engine project is no more
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No games were found matching the criteria specified. We suggest you try the game list with no filter applied, to browse all available. Add game and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
OldSchool Library (also known as OSLib), is a 2D graphics library for the Sony PSP. Created by Brunni late 2006. It uses the power of the PSP to easily...
Cross Platform Simple 3D Game Engine Based On OpenGL library using PhysX and Shader Model 2.0
Aztica 6DX is a COM-based 3D Engine for windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...
3D planetary engine for seamless planet rendering from space down to the surface. Can use arbitrary resolution of elevation data, refining it to centimeter...
The engine used to build this game is unknown. This is not a _real_ game engine, this is a generic placeholder.
Twine is an open-source tool for telling interactive, nonlinear stories. You don't need to write any code to create a simple story with Twine, but you...