Bright Life is an upcoming 3D flora generation toolkit to allow indie game developers to create flourishing ecosystems instantly.
Bright Life gets its own Quixel Megascans-inspired asset browser and a complete material customisation system.
bright life devlog – embracing pbr materials and rebuilding quixel megascans
A complete breakdown of how Bright Life's 3D mesh generation system was built and the challenges that came up along the way.
bright life devlog - instantly generating 3d plant models in one click!
Complete breakdown of how Bright Life's node editor was created using WinForms .NET and Telerik and the challenges along the way.
bright life devlog – building a node editor in .net
Bright Life starts to take shape with a new user interface, integration of OpenGL, and the core of the PBR rendering pipeline.
bright life devlog – getting started with ui, opengl & pbr
Announcement of the Bright Life project. Follow the development of a new 3D flora generation tool to put the speed back into SpeedTree.
bright life – the ultimate 3d flora tool announced!
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