• Register

Attempting to fill the gap left by the final release of the popular real time strategy game, Glest, the MegaGlest team is a team effort to improve Glest, in a fork called "MegaGlest". Development ranges from the main game to tools bundled with it to help modders, allow creation of game assets, and more.

Add engine Engines
MegaGlest Engine

MegaGlest Engine

GPL licence

MegaGlest is an open source 3D real time strategy engine and game. Featuring particle effects for units, resources, and tilesets!

Add game Games
MegaGlest

MegaGlest

Real Time Strategy

MegaGlest is an open source 3D-real-time strategy game, where you control the armies of one of seven different factions: Tech, Magic, Egyptians, Indians...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
It's happening

It's happening

1 member Developer & Publisher

A developer and publisher of arcade games including PlateUp.

Ubisoft Montréal

Ubisoft Montréal

No members Developer & Publisher

Ubisoft Montreal is a Canadian video game developer located in Montreal, Quebec. Founded as a subsidiary of Ubisoft in 1997, initially developing low-profile...

SoarGames

SoarGames

1 member Developer & Publisher

A developer and publisher of role playing games including Furia Ninja-Naruto RPG online juego.

Big Odd Games

Big Odd Games

1 member Developer & Publisher

Hi everyone we are a indie developer based in Portugal, currently we are developing a 3D game about a portuguese legend.

id Software

id Software

1 member Developer & Publisher

id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community

PlayVibeStudio

PlayVibeStudio

3 members Developer & Publisher

We are a group made up of university students trying to do their best and exploring different ways to develop videogames as we learn.

X