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Status: Defunct. Development of Red Alert: A Path Beyond and other W3D games continuing @ www.w3dhub.com

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APB Dev. Blog :: December 16th, 2015

APB Dev. Blog :: December 16th, 2015

Red Alert: A Path Beyond 1 comment

The Red Alert: A Path Beyond team has been working hard on their game to polish it and make it better. Their latest improvements include beautiful map...

APB Dev. Blog :: September 25th, 2015

APB Dev. Blog :: September 25th, 2015

Red Alert: A Path Beyond 1 comment

The latest in APB Dev. Blog. Introducing a new feature for the Mobile Radar Jammer, updates on the new BHP Launcher, and a new endgame for RA_Seamist...

APB Dev. Vlog :: August 31st, 2015

APB Dev. Vlog :: August 31st, 2015

Red Alert: A Path Beyond 1 comment

Cheers to 20 years of Command & Conquer! We hope you enjoy this update, brought to you as a vlog!

APB Dev. Blog :: July 29th, 2015

APB Dev. Blog :: July 29th, 2015

Red Alert: A Path Beyond 4 comments

A new Dev. Blog is out! Get a look at the new RA_PacificThreat, the new RA_GuardDuty, a variant of the destroyed Light Tank by APB_ICE, and a list of...

BHP Fun Days July 22nd-23rd

BHP Fun Days July 22nd-23rd

News

Join us at Bluehell as we play some C&C games together!

APB Dev. Blog :: July 10th, 2015

APB Dev. Blog :: July 10th, 2015

Red Alert: A Path Beyond 7 comments

The very latest Dev blog for Red Alert: A Path Beyond. The team has been hard at work, and many testing sessions have brought about many updates and improvements...

Balance Info and HUD Updates

Balance Info and HUD Updates

Red Alert: A Path Beyond 3 comments

A pile of information about progress on the next major version, including HUD changes, camera changes, and balance chat.

New Update, New Site!

New Update, New Site!

Red Alert: A Path Beyond 9 comments

We're happy to bring a new balance update to the public, crafted by moderator Pyryle, which incorporates a lot of fan and tester feedback. Also, we've...

APB Dev. Blog :: February 23rd, 2014

APB Dev. Blog :: February 23rd, 2014

Red Alert: A Path Beyond 10 comments

In this blog we will be looking at the new camera angles that are used in the new apb test build. there will be some pictures that show the new camera...

More Coastal Influence

More Coastal Influence

Red Alert: A Path Beyond 7 comments

A fresh video trailer for Coastal Influence. Plus, more information on the infantry accuracy system, great new performance news, a new utility, and more.

Coastal Influence

Coastal Influence

Red Alert: A Path Beyond 3 comments

News on our next release, and previews of the redone Coastal Influence map. CI is a naval map that was never quite finished before naval got the axe...

January Update

January Update

Red Alert: A Path Beyond 7 comments

In relative silence, we've been working on a lot of the systems we started describing and designing last summer. This week you can hear about some infantry...

Hitzones & Infantry Elaborated

Hitzones & Infantry Elaborated

Red Alert: A Path Beyond 4 comments

Last time we revealed locational damage, and prior to that, we've talked about changes to infantry combat. Here's more elaboration on locational damage...

Exploding Things

Exploding Things

Red Alert: A Path Beyond 17 comments

We've introduced locational damage for our vehicles, which will make tank combat more interesting and dynamic. We've also got some new destruction animations...

Gameplay Updates

Gameplay Updates

Red Alert: A Path Beyond 3 comments

We are working in the to improve our gameplay and art design. Some concepts that we are introducing are older concepts that were removed previously, such...

Team Workflow and Development Background

Team Workflow and Development Background

Red Alert: A Path Beyond

Hey guys! Just some updates on a few things, mostly regarding internal development cycles. There's also a sneak peak about upcoming buildings changes...

More On Buildings & Tanks

More On Buildings & Tanks

Red Alert: A Path Beyond 1 comment

More updates about changes to the buildings, plus video demonstrating some of the changes we've made to tanks so far (such as the view, damage to infantry...

Technical & Backend Stuff (pt2)

Technical & Backend Stuff (pt2)

Red Alert: A Path Beyond 4 comments

Another update with a technical bent to it, since the first part was well-received. More information on the launcher, code changes and bugfixing that's...

Technical & Backend Stuff (pt1)

Technical & Backend Stuff (pt1)

Red Alert: A Path Beyond 4 comments

This is a more technical update than usual to shine a light on the guys who do a lot of the things that support our work that you don't think about, and...

Buildings, Part 2

Buildings, Part 2

Red Alert: A Path Beyond 3 comments

Further discussion of changes to structures, and how they play a role on the battlefield when alive-- and continue to matter after destruction. We've...

Buildings, Part 1

Buildings, Part 1

Red Alert: A Path Beyond 12 comments

More sweeping changes to the structures you know and love. Keeping buildings alive is serious business, and we're offering new ways to keep them alive...

February News Round-Up

February News Round-Up

Red Alert: A Path Beyond 4 comments

In a return to regularly scheduled news updates, we'll cover a load of balance changes and gameplay changes for the next incarnation of RA:APB. Several...

Heavy Tanks, Light Tanks, And Testers (oh my)

Heavy Tanks, Light Tanks, And Testers (oh my)

Red Alert: A Path Beyond 2 comments

The basic tanks for Soviets and Allies alike have been given a facelift with new models and camo. And, we're looking for new testers!

Red Alert: A Path Beyond Launches 2.1.0 Version

Red Alert: A Path Beyond Launches 2.1.0 Version

Red Alert: A Path Beyond 2 comments

RA:APB launches a brand new version. Included in this update are many changes across the board, from changes to various weapons, to physics changes to...

APB 2.1 Open Testing & Updates

APB 2.1 Open Testing & Updates

Red Alert: A Path Beyond 1 comment

Available for testing, APB 2.1 is nearly ready for a full release. We await final code changes and need to iron out a few minor balance concerns, but...

APB 2.1 Changes & Building Work

APB 2.1 Changes & Building Work

Red Alert: A Path Beyond 12 comments

A server outage delayed release, so we've taken the time to pack in more changes, fixes, and performance boosts. Most maps see far better framerates...

April: Unit Guides & More!

April: Unit Guides & More!

Red Alert: A Path Beyond 5 comments

New unit guides explain (with video!) how to use the various vehicles and soldiers. Plus, we show a preview of the new Light Tank and Helipad as they...

RA: APB Gamma version released

RA: APB Gamma version released

Red Alert: A Path Beyond 10 comments

Red Alert: A Path Beyond, after a couple years of development, has published another major release, called Gamma. What has changed? Only everything.

RA:APB Version 2.0.0 is awaiting release orders

RA:APB Version 2.0.0 is awaiting release orders

Red Alert: A Path Beyond 9 comments

Red Alert: A Path Beyond version 2.0.0 (Gamma) release is imminent. Download via Desura upon release!

Allied Pillbox Updated

Allied Pillbox Updated

Red Alert: A Path Beyond 11 comments

The new Allied Pillbox is ready and in-game, after Cuddling has finished the texture and animation work on Kane000's model. TruYuri got the thing all...