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Badlogic Games is a small spare-time game development shop based in Graz, Austria. Well actually it’s just me, Mario. I code for whatever is thrown at me. At the moment I spend most of my time with Android though. From time to time Stefanie my lovely woman helps out with ideas and level design. Yes, we have equal opportunity here at Badlogic Games.

Additionally we are passionate about blogging, especially about game development and related areas. To keep the post count high we also hired a swedish coding adonis called Ali who contributes the much needed professional tone to this site.

You can get in contact via contact@badlogicgames.com or reach me on twitter @badlogicgames.

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libGDX

libGDX

Commercial licence

The libGDX project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away...

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grabeskuehle
grabeskuehle

Hallo halloooo :)
Ich grüße euch!
Bin auch ein Gamedev aus Graz.
Vielleicht kann man sich ja mal zamsetzen und a bissl Tratschen?

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Latest tweets from @badlogicgames

Final round of optimizations in basis-template, guided by a JMH microbenchmark. I'm happy. Onwards to writing basis… T.co

4hours ago

OpenJDK 10 runs my code 30% faster than OpenJDK 8. Nice.

4hours ago

RT @gekitz: has anyone tried @Appseecom before? would you recommend?

4hours ago

RT @rje: Haven't really talked about this much, but I'm looking for a new gig! I'm a jack of all trades software developer… T.co

7hours ago

RT @thorstenball: The sequel to my book "Writing An Interpreter In Go" will be released this summer. It's called "Writing A Compiler… T.co

7hours ago

RT @MOOMANiBE: Hi! I'm currently available for games animation work! I do: * Rigging * 3d anim * 2d anim * Pixel art (I've also go… T.co

7hours ago

RT @ecksdee_xd: @marcan42 Just wait until you hear about ARMv8.3's FJCVTZS instruction. "Floating-point Javascript convert to signe… T.co

11hours ago

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