Tag "spacesim"
Weekly Update #84

Weekly Update #84

News

The new patch we've been talking about just got a release date, major blockers are being eliminated, and we're getting ready for future releases.

Space Schmogue

Space Schmogue

Game

Space Schmogue is a sci-fi space simulation game with focus on interplanetary travel and exploration.

Weekly Update #68

Weekly Update #68

News

A new cinematic pre-rendered video shows off the command center for our military ground bases. The bases will populate planets in the system, and are...

Weekly Update #63

Weekly Update #63

News

Another weekly update. Some programing status updates, nothing major in this update, and a look at some more ground base artwork.

StellarHub: Space Station Simulator

StellarHub: Space Station Simulator

Game

Exciting strategy-simulator. You act as captain of the space station. Your main tasks are: the fulfillment of various missions from command, construction...

Weekly Update #62

Weekly Update #62

News

Fancy turntable animations showing off the finished meshes for the Corvette, Bomber, and Interceptor. Land base command center rendering, and more to...

Weekly Update #61

Weekly Update #61

News

Another weekly update. Status report from the programming team, and a look at station materials again. Once again this weeks header image features a modded...

Weekly Update #60

Weekly Update #60

News

This weeks update header features a modded Rethe Prime, made to mimic Saturn and it's moon Dione. Thanks to Playbenni, a member of our online community...

Weekly Update #59

Weekly Update #59

News

Bug fixes, Destroyer asset update, and a look at the destroyer's scale in context with some of the smaller ships.

Weekly Update #58

Weekly Update #58

News

Weekly Update! General update for the project, materials work for some plating detail on capital ships, and a look at some early destroyer meshing work.

Weekly Update #57

Weekly Update #57

News

The carrier is getting a facelift and redesign (maybe ;) ) and a few general updates on various tasks within the project.

Weekly Update #56

Weekly Update #56

News

Thoughts on the overall design direction of the Carrier class ship. Programming updates, and a design pass on the factory buildings!

Weekly Update #55

Weekly Update #55

News

Most notable for this week, we've released a new video showing off a networking simulation with 300 players in a "massive space battle" firing streams...

Weekly Update #54

Weekly Update #54

News

Updates to the Destroyer Concept artwork and overall ship design. Programming update, and another WIP concept piece on land based factories from Kristian...

Weekly Update #53

Weekly Update #53

News

A few usual art updates... and Flavien spent a few hours playing with some minimalistic A.I. for missiles and auto-aiming turrets ( which will mostly...

Weekly Update #52

Weekly Update #52

News

The art team continues to progress on various assets, while our programming team hammers away at a few persistent tasks.

Weekly Update #51

Weekly Update #51

News

Another Update! On the art side Kristian continues to work on the factory which is composed of many large, complicated structures. Once Jan finishes with...

Weekly Update #50

Weekly Update #50

News

Netcode and general art updates from the team. Our recent optimization pass is finished for now and we released a new patch that's been showing around...

Heck Yeah, Good Ole Planets and Cosmos Cowboys

Heck Yeah, Good Ole Planets and Cosmos Cowboys

News

Chay Ho, friends. Remsa Tholdor (Our space-time is synchronized.) A couple ‘o weeks ago I posted about working on a country song for the in-game radio...

Weekly Update #48 - Space Whale?

Weekly Update #48 - Space Whale?

News

Another week, more progress, concept for backer reward (space whale bobblehead) and more!

Weekly Update #47

Weekly Update #47

News

Hey everyone it's time for another weekly update. This last weekend we had our Alpha backer free-play weekend. Video from the event, a couple screenshots...

Prototype Scene - v. a071f (30 days TRIAL)

Prototype Scene - v. a071f (30 days TRIAL)

Download

This is a TRIAL VERSION and will be playable until 02.28.2017. This is NOT A DEMO or ALPHA. This only a work in progress test.

Weekly Update #46 - Pre-Alpha Weekend!

Weekly Update #46 - Pre-Alpha Weekend!

News

Alpha backers are getting temporary access to the prototype this weekend! Read the article for all the details!

The 2017 Roadmap

The 2017 Roadmap

News

After last weeks retrospective, we take a look at what's to come in The 2017 Roadmap.

2016 Dev Retrospective

2016 Dev Retrospective

News

Hey everyone here’s our first update of 2017 – the 2016 retrospective!

Stars End: Dev Blog 2

Stars End: Dev Blog 2

News

This weekend, Stars End patch v0.15 was completed and placed into the sturdy hands of our testing community. After a play-through today I’ve compiled...

Stars End: Dev Blog 1

Stars End: Dev Blog 1

News

Now the combat system is nearing completion, Stars End will have a lot more to share in the coming months as development will move in a different direction...

Lilith

Lilith

Game

Oh hey. Mugalo. we're jun & pate. This is basically a futuristic survival/simulation game where you parasitically control people (and their spaceships...

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